Will you be willing to cover and lose a species to develop your manuscript?
CODEX NATURALIS is an accessible and addictive game with strategic choices and placements that will get your brain working!
Here, you must continue the work of the illuminating monk Tybor Kwelein, assembling the pages of a manuscript that lists the living species in primary forests. Can you put the pages together in the best order possible? And are you prepared to sacrifice a species to develop your manuscript?
In the game, each player starts with a single card on the table, a card that shows some combination of the four possible resources in the middle of the card, in the corners of the card, or both. Players also have two resource cards and one gold card in hand, while two of each type of card are visible on the table.
On a turn, you place a card from your hand overlapping the corners of one or more cards you already have in play. Your starting card has four overlappable corners, while resource and gold cards have only three.
Resource cards have no cost to be played, and they often depict resource symbols in their corners.
Gold cards deliver points when played, but they often have a resource requirement, e.g., three fungi or two plant/one animal/one insect, and you must have those resources visible in your manuscript at the time you play the gold card. You score points from this card immediately, with some cards having a fixed value and others a variable one depending on how many of a certain symbol are showing or how many corners you covered this turn.
If you wish, you can play a card from your hand face down; such a card has four corners and one resource, but provides no points. After you play, draw a face-up card or the top card of either deck to refill your hand.
When a player reaches 20 points, you complete the round, and each player takes one additional turn. Players then score points based on how well they matched two public objective cards and one secret objective card, after which the player with the most points wins.
If you're ready, you can click this link to go to the game page:
https://boardgamearena.com/gamepanel?ga ... xnaturalis
It's a novelty, as the game was released only a few months ago, and we would like to thank the Bombyx Team (especially Yann) and of course, the game designer Thomas Dupont, who made this possible. Also, take some time to enjoy the beautiful artwork from Maxime Morin (it's not as beautiful as the real game, but wonderfully crafted).
And obviously, nothing would have been possible without our developer, LeSteffen, who did an amazing job here. Kudos to him!
*And now is time for you to get your hands on this gem. Or these insects. And why not cover them with this plant you just found?
*It's all up to you!
CODEX NATURALIS: Poglejte globoko v naravo in vse boste bolje razumeli.
Ali boste pripravljeni zajeti in izgubiti vrsto, da bi razvili svoj rokopis?
CODEX NATURALIS je dostopna in zasvoji igra s strateškimi odločitvami in umestitvami, ki bodo vaše možgane zagnale!
Tukaj morate nadaljevati delo svetlečega meniha Tyborja Kweleina, ki sestavlja strani rokopisa, ki navaja žive vrste v pragozdovih.
Ali lahko sestavite strani v najboljšem možnem vrstnem redu?
In ste pripravljeni žrtvovati vrsto, da bi razvili svoj rokopis?
V igri vsak igralec začne z eno samo karto na mizi, karto, ki prikazuje neko kombinacijo štirih možnih virov na sredini karte, v kotih karte ali oboje.
Igralci imajo v roki tudi dve kartici z viri in eno zlato, medtem ko sta na mizi vidni dve od vsake vrste kart.
Na potezu postavite karto iz roke, ki se prekriva z vogali ene ali več kart, ki jih že imate v igri.
Vaša začetna karta ima štiri prekrivajoče se vogale, medtem ko imajo karte z viri in zlate le tri.
Karte z viri nimajo nobenega stroška za igranje in pogosto prikazujejo simbole virov v svojih kotih.
Zlate karte prinašajo točke, ko se igrajo, vendar imajo pogosto potrebo po virih, npr. Tri glive ali dve rastlini / ena žival / ena žuželka, in ti viri morajo biti vidni v vašem rokopisu v času igranja zlate karte.
S te karte takoj osvojite točke, pri čemer imajo nekatere karte nespremenljivo vrednost, druge pa spremenljivo, odvisno od tega, koliko določenega simbola prikazuje ali koliko vogalov ste zajeli v tem obratu.
Če želite, lahko igrate karto z roko navzdol; taka karta ima štiri vogale in en vir, vendar ne vsebuje točk.
Ko igrate, narišite obrnjeno kartico ali zgornjo kartoteko obeh krovov, da napolnite roko.
Ko igralec doseže 20 točk, končate krog in vsak igralec opravi en dodaten obrat.
Nato igralci dosežejo točke glede na to, kako dobro so se ujemali z dvema javnima kartama in eno skrivno kartico, po kateri zmaga igralec z največ točkami.
Če ste pripravljeni, lahko kliknete to povezavo, da odprete stran igre:
https://boardgamearena.com/gamepanel?ga ...
xnaturalis
Gre za novost, saj je bila igra izdana šele pred nekaj meseci, zahvaljujemo pa se ekipi Bombyx (zlasti Yannu) in seveda oblikovalcu iger Thomasu Dupontu, ki je to omogočil.
Vzemite si tudi nekaj časa, da uživate v čudovitih umetniških delih Maximeja Morina (ni tako lepa kot prava igra, ampak čudovito izdelana).
In očitno nič ne bi bilo mogoče brez našega razvijalca LeSteffena, ki je tukaj opravil neverjetno delo.
Svaka mu čast!
In zdaj je čas, da si priskrbite ta dragulj.
Ali te žuželke.
In zakaj jih ne pokrijete s to rastlino, ki ste jo pravkar našli?
Vse je odvisno od vas!