You may know this game by many different title names: Ghost Party, Midnight Party, Escape from the Hidden Castle, or HUGO.
And for a good reason: the game designed by Wolfgang Kramer was first released in 1989 under different names, titles and graphic art in most countries.
**Now is the time to play it on Board Game Arena!
**
Although billed as a children's game, it is enjoyable for adults as a light, fun game.
Each player controls a number of guests at a party, with the number of guests dependent on the number of players. These guests start the round in the spaces of the gallery on the game board, one guest per space; this initial placement is a large part of a player's strategy.
The Phantom (or "Hugo the ghost" in earlier versions) starts in the cellar, then climbs the stairs towards the gallery where the guests circle. The mechanism for the Phantom's movement is simple: on a player's turn, they roll a special die. If they get a number, they moves their pieces; if they roll a ghost, the Phantom moves. This means that with more players in the game, the Phantom moves a lot more frequently, and you must adjust your strategy accordingly.
Once the Phantom has reached the gallery, the guests can start ducking into the adjoining rooms to avoid him, but only one guest per room! A couple of rooms are special in that they add or subtract extra "fright points" from your score. As the Phantom catches up with the remaining guests, they are sequestered on the stair steps, then in the cellar. The first guest caught "earns" the most fright points, with those caught later in the round earning less and less.
Once all the guests have been caught, the fright points are tallied. After playing a predetermined number of rounds, the player with the fewest fright points wins!
You can play it right now, from 2 to 8 players, by clicking here:
https://boardgamearena.com/gamepanel?ga ... ddencastle
Board Game Arena would like to thank Wolfgang Kramer for this nice addition to the platform, and of course the publisher, Amigo, for their autorization.
The game has been developed by VinceS and like usual, he did marvelously, so you can play the game from any devices, anytime, anywhere.
Enjoy the spooky nights, we are close to the end of the Summer of Games Calendar... and many, many surprises await you...
Boo!
HUGO: Koga boš poklical?
To igro morda poznate pod različnimi imeni: Ghost Party, Midnight Party, Escape from the Hidden Castle ali HUGO.
In z dobrim razlogom: igra, ki jo je zasnoval Wolfgang Kramer, je bila prvič izdana leta 1989 pod različnimi imeni, naslovi in grafiko v večini držav.
Zdaj je čas, da ga igrate na Board Game Arena!
Čeprav se zaračunava kot otroška igra, je za odrasle prijetna kot lahka, zabavna igra.
Vsak igralec nadzoruje število gostov na zabavi, pri čemer je število gostov odvisno od števila igralcev.
Ti gostje začnejo krog v prostorih galerije na igralni plošči, en gost na prostor; ta začetna postavitev je velik del igralčeve strategije.
Fantom (ali " Hugo duh " v starejših različicah) se začne v kleti, nato pa se po stopnicah povzpne proti galeriji, kjer krožijo gostje.
Mehanizem gibanja Phantoma je preprost: na vrsti igralca vržejo posebno kocko.
Če dobijo številko, premaknejo svoje kose; če zavijejo duha, se Fantom premakne.
To pomeni, da se z več igralci v igri Phantom premika veliko pogosteje, zato morate ustrezno prilagoditi svojo strategijo.
Ko Fantom doseže galerijo, se lahko gostje začnejo spuščati v sosednje sobe, da bi se mu izognili, vendar le en gost na sobo!
Nekaj sob je posebno, saj od vašega rezultata dodajo ali odštejejo dodatne "točke strahu".
Ko Phantom dohiti preostale goste, jih zadržijo na stopniščih, nato v kleti.
Prvi ujeti gost "zasluži" največ strašnih točk, tisti, ujeti kasneje v krogu, pa zaslužijo vedno manj.
Ko so ujeti vsi gostje, se štejejo točke strahu.
Po odigranem vnaprej določenem številu krogov zmaga igralec z najmanj točkami strahu!
Zdaj lahko igrate od 2 do 8 igralcev, tako da kliknete tukaj:
https://boardgamearena.com/gamepanel?ga~...~ddencastle
Board Game Arena se zahvaljuje Wolfgangu Kramerju za ta lep dodatek platformi in seveda založbi Amigo za njihovo avtorizacijo.
Igro je razvil VinceS in kot ponavadi je naredil čudovito, tako da jo lahko igrate s katere koli naprave, kadar koli in kjer koli.
Uživajte v sablasnih nočeh, bližamo se koncu poletnega koledarja iger ...
in čaka vas veliko presenečenj ...
Boo!