We are excited today to introduce on Board Game Arena a first game about real world military strategy, The Battle for Hill 218 from game designer Darwin Kastle published by Your Move Games.
In The Battle for Hill 218, you'll be a WW2 military commander trying his best to get control of a crucial strategic asset marked on the map as "Hill 218". That's the order from HQ: you have no choice on the matter. The trouble is, on the other side of the Hill dwells an army as determined and well equipped as your own, so you'll have to be the best at deploying your units while maintaining a proper supply line, and find the weak points of the enemy's front line to attack where he won't be able to recover.
Each player starts with a military base on his side of the hill, and must deploy from there to try and occupy the enemy's base to win the game. Each unit has specific characteristics: range of attack, range from which they can draw supply, range in which they can offer support to attack an enemy unit. All units except Tank and Artillery need support from another unit to be able to destroy an enemy target, and all units except Paratroopers can be put in play only in a place where they can draw from an uninterrupted line of supply to the base. When they are put in play, units** immediately attack** one enemy unit in their range (if they have the proper support to attack that target, or don't need support). Then they stay in play to provide a relay in the supply line to allow for further advances. Each side can also call headquarters to request an Air Strike (at most two times) to gain a decisive advantage or get out of a tough spot.
The Battle for Hill 218 is a quick and tense game for two players, in which you'll have to select carefully from your hand which units to play, which ones to keep for later, and where to take and hold positions. The places on the map you'll occupy are actually as important - if not more - than any target you'll destroy: you'll quickly discover that even though it's simple to learn, this game has **a lot of strategic depth **that will keep you engaged game after game!
We would like to thank both the developer Daniel Holmes (dhau) who took over a project that had been started by several developers along the years to bring it to completion, and the publisher Your Move Games for contacting us and giving us the opportunity to have this much appreciated card game here on BGA!
So, will you get your flag on this Hill 218 or not?
Bitko za hrib 218
Mi smo razdražiti danes predstaviti na prizorišče igre prvi igra o realnem svetu vojaško strategijo, Battle for Hill 218 iz igre oblikovalec Darwin Kastle objavil vaš premaknitiigre.
V Battle for Hill 218, boste WW2, vojaški poveljnik, ki poskušajo po svojih najboljših, dobiti nadzor ključna strateška sredstva , označene na zemljevidu kot "Hill 218".
Ki je po vrstnem redu iz HQ: nimaš izbire o zadevi.
Težava je, na drugi strani Hill prebiva v vojsko kot odločen in dobro opremljena kot svoje, tako da boste morali biti najboljši na uvajanje svoje enote , medtem ko ohranja pravilno napajalni vod, in najti šibke točke sovražnika spredaj, črte v prečenje, kjer ne bodo mogli obnoviti.
Vsak igralec začne z vojaško oporišče na njegovi strani hriba, in mora uvesti od tam in poskusite zasedajo sovražnika osnove za zmago.
Vsaka enota ima posebne značilnosti: obseg napada, obseg, iz katerega so lahko pripravi oskrbe, obseg, v katerem so lahko nudijo podporo za napad sovražnika enote.
Vse enote razen tankovsko- artilerijsko potrebujejo podporo drugo enoto lahko uničiti sovražnika cilj, in vse enote razen padalcev se lahko dajo v igra samo na mestu, kjer lahko črpajo iz neprekinjeno oskrbovalno linijo na podlago.
Ko se dajo v igro, enote takoj napad sovražnika enote na njihovem območju (če so ustrezno podporo za napad to cilj, ali ne potrebujete podporo).
Nato ostanejo v igri skrbeti rele v napajalnem vodu za nadaljnji napredek.
Vsaka stran lahko pokličete tudi sedež zaprositi Air Strike (največ 2-krat), da pridobijo odločilno prednost ali ven težko mesto.
Bitko za hrib 218 je hitro in napeto igro dveh igralcev, v kateri boste morali skrbno izberite iz roko katere enote igrati, tisti, ki da za kasneje, in kam se in imajo stališč.
Krajih na zemljevidu boste zasedajo so dejansko kot pomembno - če ne več - od katerega koli cilja boste uničiti: hitro boste odkrili, da čeprav je preprosta za naučiti, ta igra ima veliko strateških globine , ki bo vas ukvarjajo igro po igro!
Radi bi se zahvalil obeh razvijalec Daniel Holmes (dhau), ki je prevzel projekt, ki je začel z več razvijalci v letih, da dokončanje in založnik Vaš premakniti igre za nas kontaktirate in nam je priložnost za to veliko uvaževati kartami tukaj na BGA!
Torej, boste dobili vaš zastavo na ta hrib 218 ali ne?
