Unconditional Surrender! World War 2 in Europe (USE) is a strategic level game covering the World War II European Theater. Players make the political decisions and control the military forces of the three major factions that struggled for European dominance and survival.
With its emphasis on force projection and decision making, players remain focused on the big picture of managing their front lines and political opportunities. Through simple mechanics and low on-map counter density, players easily handle the strategic action without a myriad of complicated subsystems or tall stacks of counters.
As one gamer put it, "It is a delight to be spending my limited brain power on making (or agonizing over) operational decisions that are as dependent upon guts as they are on gray matter. This game is not a series of arithmetic exercises, and the only variable in these algorithms is nerve."
Though the focus is on the big picture, Unconditional Surrender! still delivers historical detail. Each country has an historical army level order of battle, and its relative economic strength and national will to fight are effectively and simply modeled. Also represented are such World War II events as airdrops, Free Forces, jets, naval evacuation, partisans, radar, railroad artillery guns, and ULTRA; all neatly woven into the game's core mechanics for ease of play.
**The game has many scenarios ranging from quick playing individual campaigns to longer ones covering up to the entire war.
**
This kind of game is pretty rare on BGA (it's actually the first), for a simple reason: they're outstandingly deep and complex.
Trying to mimic everything from this period of history, accurately and while keeping up player interest at the same time is a challenge that Salvatore Vasta has managed perfectly here.
You can get more informations about the game and start playing by clicking here, but beware; it's not for the faint-hearted ones:
https://boardgamearena.com/gamepanel?ga ... lsurrender
We just MUST thank our developer, Lunalol, for achieving such a big implementation of a game: it's huge, and very well made, clearly a labor of love and passion! So thank you a million times for this.
Also, a huge thank you to the publisher, GMT Games, for bringing such a game here: no doubt that there will be some history written on BGA with this title.
Brezpogojna predaja! 2. svetovna vojna v Evropi: naslov tako resen kot igra, tega pa ne morete prebrati na Frontpage :)
Brezpogojna predaja!
2. svetovna vojna v Evropi (USE) je strateška igra, ki pokriva evropsko gledališče druge svetovne vojne.
Igralci sprejemajo politične odločitve in nadzorujejo vojaške sile treh glavnih frakcij, ki so se borile za evropsko prevlado in preživetje.
S poudarkom na napovedovanju sile in odločanju se igralci še naprej osredotočajo na splošno sliko upravljanja svojih frontnih linij in političnih priložnosti.
S preprosto mehaniko in nizko gostoto števcev na zemljevidu igralci zlahka obvladajo strateško akcijo brez nešteto zapletenih podsistemov ali visokih skladov števcev.
Kot je rekel en igralec, "veselje je, če trošim svojo omejeno možgansko moč za sprejemanje (ali mučenje) operativnih odločitev, ki so tako odvisne od črevesja kot tudi od sive snovi.
Ta igra ni serija aritmetičnih vaj in edina spremenljivka v teh algoritmih je živčnost. "
Čeprav je poudarek na veliki sliki, Brezpogojna predaja! še vedno prinaša zgodovinske podrobnosti.
Vsaka država ima zgodovinski bojni red na ravni vojske, njena relativna gospodarska moč in nacionalna volja za boj pa sta učinkovito in preprosto oblikovana.
Zastopani so tudi takšni dogodki iz druge svetovne vojne, kot so zračne kapljice, proste sile, curki, pomorska evakuacija, partizani, radarji, železniške topniške topove in ULTRA; vse lepo vtkane v osnovno mehaniko igre za lažje igranje.
Igra ima veliko scenarijev, od hitrega igranja posameznih akcij do daljših, ki zajemajo celotno vojno.
Takšna igra je na BGA precej redka (pravzaprav prva) iz preprostega razloga: izjemno globoke in zapletene.
Poskus posnemati vse iz tega obdobja zgodovine, natančno in hkrati ohranjati zanimanje igralcev je izziv, ki ga je Salvatore Vasta tukaj odlično obvladal.
S klikom tukaj lahko dobite več informacij o igri in začnete igrati, vendar pozor! to ni za tiste s slabovidnimi:
https://boardgamearena.com/gamepanel?ga ...
predaja
MORAMO se zahvaliti le našemu razvijalcu Lunalolu, da je dosegel tako veliko izvedbo igre: ogromna in zelo dobro narejena, očitno delo ljubezni in strasti!
Torej hvala milijonkrat za to.
Prav tako se zahvaljujem založniku, GMT Games, da je sem pripeljal takšno igro: nedvomno bo na BGA s tem naslovom zapisano nekaj zgodovine.