*“The sea giveth, and the sea taketh away. And this time the sea… tooketh… my sword.”
We're living in an era where Vikings are simply Kings.
So how about a very good new game based on these fiery warriors?
Nidavellir is a game designed by Serge Laget (Shadows over Camelot, Mare Nostrum, Ad Astra, etc...). Not for the faint-hearted.
Knowing that will help you understand why this game is currently so popular.
Let's dive into it:
Nidavellir, the Dwarf Kingdom, is threatened by the dragon Fafnir. As a venerable Elvaland, you have been appointed by the King. Search through every tavern in the kingdom, hire the most skilled dwarves, recruit the most prestigious heroes, and build the best battalion you can to defeat your mortal enemy!
Each turn in Nidavellir you bid a coin on each tavern. In descending order, choose a character and add this character to your army. Each dwarf class has its own way of scoring: blacksmith, hunter, warrior, explorer, and miner. A meticulous recruitment will allow you to attract a powerful hero to your army.
You will also be able to increase the value of your gold coins thanks to the smart "coin-building" system and get the best of the other Elvalands.
Take a look. It's not about the size of the boat, but the motion of the ocean. So embark now by clicking here:
https://boardgamearena.com/gamepanel?game=nidavellir
Nidavellir is a solid and pleasant game that fills the same niche as Isle of Skye, Carcassonne or Azul.
Some might feel that it is more like 7 wonders, but without the building phase.
The game has a rapid pace and can be played in 30 minutes. Try it to make up your own mind about that.
BGA would like to thank GRRRE Games as well as our skilled developers:** Tisaac and vincentt**, who made it happen quickly and be as enjoyable to play as possible.
The implementation will help you appreciate the game in the best way possible by taking care of most of the game upkeep.
"We've come so far technologically that we no longer know how anything works. Everyone sends ravens, but no one knows how it really works. If all the technology suddenly disappeared, we'd be pretty much left high and dry."
Have fun!
PS: Anybody knows where Ørm is?
Nidavellir: Ne malo krokarja s sporočilom ...
»Morje daje in morje odnaša.
In tokrat je morje ... vzelo ... moj meč. "
Živimo v dobi, ko so Vikingi preprosto kralji.
Kaj pa zelo dobra nova igra, ki temelji na teh ognjevitih bojevnikih?
Nidavellir je igra, ki jo je zasnoval Serge Laget ( Shadows over Camelot, Mare Nostrum, Ad Astra itd.).
Ne za slabovidne.
Če veste, da boste lažje razumeli, zakaj je ta igra trenutno tako priljubljena.
Potopimo se vanjo:
Nidavellirju, kraljestvu škratov, ogroža zmaj Fafnir.
Kot častitljivega Elvalanda vas je imenoval kralj.
Iščite po vseh gostilnah v kraljestvu, najemite najbolj usposobljene palčke, zaposlite najprestižnejše junake in zgradite najboljši bataljon, ki ga lahko premagate s smrtnim sovražnikom!
Vsak obrat v Nidavellirju ponudite kovanec za vsako gostilno.
V padajočem vrstnem redu izberite znak in ga dodajte svoji vojski.
Vsak razred palčkov ima svoj način točkovanja: kovač, lovec, bojevnik, raziskovalec in rudar.
Podroben nabor vam bo omogočil, da v svojo vojsko privabite močnega junaka.
Prav tako boste lahko povečali vrednost svojih zlatih kovancev po zaslugi pametnega sistema "gradnje kovancev" in dobili najboljše od ostalih Elvalandov.
Poglej.
Ne gre za velikost čolna, ampak za gibanje oceana.
Torej, vstopite zdaj, tako da kliknete tukaj:
https://boardgamearena.com/gamepanel?game=nidavellir
Nidavellir je trdna in prijetna igra, ki zapolni isto nišo kot Isle of Skye, Carcassonne ali Azul.
Nekateri morda menijo, da gre bolj za 7 čudes, vendar brez faze gradnje.
Igra je hitra in se lahko igra v 30 minutah.
Poskusite se odločiti o tem.
BGA se zahvaljuje GRRRE Games, pa tudi našim usposobljenim razvijalcem: Tisaacu in vincenttu, ki sta poskrbela, da se je to hitro zgodilo in da je bilo igranje čim bolj prijetno.
Izvedba vam bo pomagala ceniti igro na najboljši možni način, tako da boste poskrbeli za večino vzdrževanja igre.
"Tehnološko smo prišli tako daleč, da ne vemo več, kako kaj deluje.
Vsi pošiljajo krokarje, nihče pa ne ve, kako to v resnici deluje.
Če bi vsa tehnologija nenadoma izginila, bi ostali precej visoki in suhi. "
Zabavaj se!
PS: Kdo ve, kje je Ørm?