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Do you mean rules have to be explained _before_ playing?
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Moderatorji skupnosti

Sorry but my internet connection is going on and off, so I prefer turn based tables and/or turn based tournaments.

Trying board games on for size in Edmundston NB 🇨🇦. J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦
Razvijalci igre

Razvite igre: heckinhounds, nylonppong, tumbleweed, regicide, twinpalms, blackjack, iceandthesky, fightthelandlord, pente, babydinosaurrescue, yaniv, artthief, roppyakken, painttheroses, sevens, seikatsu, Fruit Picking, gofish, minhwatu, sasaki, Gomoku, coupell, pyrgos, lamarcheducrabe, piereighteen, seotda, hoola, bahamataxi, regidice, narabi, tranquilitytheascent
A floating octopus adorabilisNow back to my virtual tabletop game sessions. To contact me send a mail.

Razvite igre: veronatwist, sushigoparty, mercadodelisboaste, zooloretto, myfirstcastlepanic, littlefactory, pyramidpoker, thegnomesofzavandor, imtheboss, Herooj, fortheking, guile, dicethemepark, samarkand, Balloon Pop!, morocco, queenskings, breakthecode, buyword, rainbow, senshi, tinnerstrail, cantstopexpress, themotherroad

Razvite igre: Signorie, Kabaleo, Patchwork, Nippon, Khronos, dungeonpetz, Dragon Line, Origin, emdomicrocosm, madeira, ultimaterailroads, Battleships Pencil & Paper, Kingdomino, Hive, century, Lewis & Clark, Emminent Domain, Isaac, tapestry, Russian Railroads
I enjoy playing boardgames and also develop them for BGA in my spare time

Razvite igre: equinox, Kingdom Builder, bang, thecrewdeepsea, santorini, rauha, Welcome To, numberdrop, Marrakech, caverna, Concept, simplicity, papayoo, Barrage, The Crew, Agricola, Alhambra, memoir, yinyang, nidavellir
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.

Razvite igre: redstone, diablo, silo, cephalopod, herd, dodo, oust, impasse, Gopher, rive, hadron, modten, icebreaker, fractal, coins, zola
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/ukXZfJrPRE

Razvite igre: streets, parks, spacestationphoenix, spots, artdecko, itsawonderfulworld, astra, Beyond the Sun, jumpdrive, capereurope, blueskies, arcticscavengers, villagers, No thanks, gaiaproject
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!

Razvite igre: lookatthestars, sobektwoplayers, Ticket to Ride, seasaltpaper, conspiracy, glow, mow, Azul, gardennation, nicodemus, getonboard, lumen, King of Tokyo, noah
BGAddict

Razvite igre: artdecko, itsawonderfulworld, astra, Monster Factory, jumpdrive, capereurope, arcticscavengers, villagers, gaiaproject, streets, parks, spacestationphoenix, spots
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.

Razvite igre: superfantasybrawl, architectsofthewestkingdom, The Crew, anachrony, Chakra, ageofcivilization, Trekking the World, clashofdecks, Room-25, trektwelve, rallymangt

Razvite igre: thecrewdeepsea, The Builders: Middle Ages, numberdrop, caverna, Agricola, Barrage, nidavellir, memoir, The Builders: Antiquity, equinox, Dice Forge
Let's roll :)

Razvite igre: Sapiens, happycity, Buttons, potionexplosion, Nine Men's Morris, Veletas, Keyflower, explorationwarzone, Carcassonne, Mammalath, tapestry

Razvite igre: livingforest, Photosynthesis, stella, mechadream, lostexplorers, Next Station: London, Splendor, CATAN, resarcana, 7 Wonders Architects

Razvite igre: betta, lostseas, bloodrage, vaalbara, pandemic, mycity, oriflamme, gangofdice, jekyllvshide, rollandbump

Razvite igre: The King's Guild, Blooms, mattock, Penny Press, meadow, Hypnosia, marram, Yahtzee, Circle of Life

Razvite igre: Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit, Tournay, Tha Palaces of Carrara, Quoridor, Quantum
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^

Razvite igre: For Sale, chocolatefactory, Marco Polo II: In the Service of the Khan, marcopolo, lagranja, obsession, Dragon Castle, tinyfarms

Razvite igre: tichu, warchest, dungeontwister, worldwidetennis, Machiavelli, sensei, heroesofhellas, egocentricworld
I can move move move any mooountaaaain

Razvite igre: GORami, Skat, ruhr, Solo, Big Time Soccer, icecoldicehockey, Sapiens, Stir Fry Eighteen
Stets auf der Suche nach frischem Löwenzahn...

Razvite igre: riftvalleyreserve, ghostathome, rollintotown, ekonos, gogoa, strands, setup, lielow

Razvite igre: boomerangusa, boomerangeurope, Schrödinger's Cats, Boomerang: Australia, imhotep, Lucky Numbers, faifo
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)

Razvite igre: murusgallicus, Piraten Kapern, Piki (Spades), thatslife, Connect 6, escapefromthehiddencastle, vultureculture

Razvite igre: zefiria, microdojo, pugsinmugs, rollingpins, shiftingstones, diceathlon, paniclab

Razvite igre: Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: A new Story of Civilization, Not Alone, Through the Ages
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿

Razvite igre: locomomo, codexnaturalis, Carcassonne: Hunters & Gatherers, Kami, splito, farmclub

Razvite igre: Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, Incan Gold, santorini, Taluva
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek

Razvite igre: commanderchess, detectivepoker, finity, Palace, Saint Poker
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.

Razvite igre: Bärenpark, theisleofcats, goldwest, earth
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark and Earth.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark et Earth.

Razvite igre: bug, Lost Ruins of Arnak, Draftosaurus, squadro
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L

Razvite igre: simplicity, bang, Martian Dice, justone
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!

Razvite igre: forex, trickoftherails, In The Year of the Dragon, ladyandthetiger
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby. I am currently working on Martin Wallace's Perikles (in alpha now), and Three Kingdoms Redux.

Razvite igre: Innovation, Tock, French Tarot
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…

Razvite igre: wizard, thirteenclues, dungeonroll
BGA Developer of Dungeon Roll, 13 Clues and Wizard

Razvite igre: burglebros, luxor, barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.

Razvite igre: rauha, dicehospitaler, hydroracers
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.

Razvite igre: downforce, medina
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw

Razvite igre: tictacmatch, The Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.

Razvite igre: soluna, teatime
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.

Razvite igre: Ponte del Diavolo, Steam Works
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.

Razvite igre: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.

Razvite igre: Štiri v Vrsto
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne

Razvite igre: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 291 () ->221028
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice

Razvite igre: chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)

Razvite igre: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia

Razvite igre: iwari
We don't stop playing because we grow old; we grow old because we stop playing.

Razvite igre: geekoutmasters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.

Razvite igre: soulaween
我還記得當時蒐靈祭上 BGA 的計畫敲定的那一天會議裡,你也在,你還在,結果我還是沒有機會跟你玩到 BGA 版的蒐靈祭。
機會永遠沒有我們想的那麼多。

Razvite igre: dicesummoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)

Razvite igre: kmakici
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.

Razvite igre: baolakiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili

Razvite igre: bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask

Razvite igre: thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/

Razvite igre: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.

Razvite igre: gangsta
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php

Razvite igre: trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!

Razvite igre: grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!

Razvite igre: kingdoms
I absolutely love playing games on BGA! It's great to be able to play any game any time!I have an inner desire to try every single game on BGA :-) but I will need to work a lot harder to make that happen :-)
I am currently playing in the Allround League, and I am a team captain for United We Stand Season 5 - team Crazy Eight.
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