#103875: "2-round game with switching sides?"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v119
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Katero potezo ste želeli narediti v igri?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v119
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Kateri brskalnik uporabljaš?
Google Chrome v119
Zgodovina poročil
I think this is a good suggestion.
For now I think I only played 2 games with that kind of 2 round mode :
-Memoir'44 : the game rules state which players get a given number of points in each round, so we understand who is the winner
-Luck Numbers : (not the same kind of solvable game though) again the game rules state which player is the winner in 'tournament' mode
So we need to find a good way to find the winner in this game, do you think the lesser number of moves is enough ?
For example today I see those 2 tables with the same players :
- boardgamearena.com/table?table=439270363 megumaru wins in 17 moves
- boardgamearena.com/table?table=439275913 Askeladdd wins in 7 moves
=> Askeladdd should be declared winner of this 2 round game ?
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
