#108365: "Consider displaying an empire's theocracy layout before prompting for agent locations"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v120
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Katero potezo ste želeli narediti v igri?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Prosim opiši problem s prikazom. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Kateri brskalnik uporabljaš?
Google Chrome v120
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Kateri brskalnik uporabljaš?
Google Chrome v120
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- Se je problem pojavil večkrat? Vsakič? Naključno?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
