#122275: "Excessive whitespace leads to poor mobile experience"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Natančen opis
-
• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Katero potezo ste želeli narediti v igri?
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v124
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Due to poor mobile optimization, even in a 3 player game, you have to scroll down to see the 3rd (or later) player's card(s), then scroll back up to see your cards.
The player info section takes up a full 1/3 of the screen in a 3 player game, but is almost completely empty space. The player symbol, prediction, and first player marker each have their own row, and could fit on a single row.
Then the cards each player has played have a huge amount of wasted space in padding.
Given the low amount of actual information being displayed, some padding/margin CSS changes would probably be enough to address this. • Kateri brskalnik uporabljaš?
Google Chrome v124
Zgodovina poročil
Concerning whitespace around playerboads, I'm not planning to get of it, because it is fully used when player plays a card. One of the cool features of original game was that player places a card beside his player board by specific side, designating card's color. I think it is cool and unique feature and I wouldn't want to get rid of it.
- player info section reduced;
- your hand always displays in one row.
Please take a look.
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
