#130644: "Include round number during the game"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v126
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Kateri brskalnik uporabljaš?
Google Chrome v126
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• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Katero potezo ste želeli narediti v igri?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Prosim opiši problem s prikazom. Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Kateri brskalnik uporabljaš?
Google Chrome v126
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • Kateri brskalnik uporabljaš?
Google Chrome v126
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- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo.
