#160966: "Equal turns option doesn't count all goals completed"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
End of game scoring: Score totals should be 23 for one player, 22 for the other (not 22-22)
• Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
End of game scoring: Score totals should be 23 for one player, 22 for the other (not 22-22)
• Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. • Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. • Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
End of game scoring: Score totals should be 23 for one player, 22 for the other (not 22-22)
• Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Katero potezo ste želeli narediti v igri?
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
End of game scoring: Score totals should be 23 for one player, 22 for the other (not 22-22)
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
End of game scoring: Score totals should be 23 for one player, 22 for the other (not 22-22)
• Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. • Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
End of game scoring: Score totals should be 23 for one player, 22 for the other (not 22-22)
• Kateri brskalnik uporabljaš?
Google Chrome v133
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
I've already submitted this as a comment within boardgamearena.com/bug?id=139314, but since that record has been marked "implemented", I believe the following was missed. I've marked this new report as not following the rules because I think the equal turns option should ONLY be implemented if it also takes the following into account:
I'd like to suggest another adjustment to the "Equal Turns" rule:
Determine the outcome (i.e the winner and rank of other players) based on the number of objectives that each player has completed after everyone has placed the same number of tiles (regardless of how many tokens are being used in the game). Without this adjustment, players can tie even when one or more of them could have played additional tokens (if they'd had them).
Here's an example: imgur.com/a/qwLrTOL
(from boardgamearena.com/table?table=610766824)
With the physical game, I would use some other token (coins, or an unused color token) to cover additional completed objectives on the tiles. It is not unusual for physical copies of games to allow for token substitutions. • Kateri brskalnik uporabljaš?
Google Chrome v133
Zgodovina poročil
I had proposed to use the equal turns option for this season’s Arena format. It garnered the most votes, but wasn’t allowed due to its beta status. Therefore, please ensure to change the status once the option is working as intended.
I’m sure most competitive players would appreciate a level playing field.
I checked the Log of that Game boardgamearena.com/table?table=657747195
There you was the start player and your opponent got the last turn. So everyone had an equal amount.
I wanted to clarify that the suggestion I made above is essentially just applying a tiebreaker to any scenario where it isn't appropriate for players share a win.
Maybe Uwe Rosenberg himself should weigh in on this? Playing Framework with equal turns introduces new issues that weren't relevant with the original game design.
As the non-starting player, I had an extra turn, and proceeded to cover all 22 goals, but my opponent won the tiebreaker because they could have covered one more goal on their turn.
Thanks vurtan! :D
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
