#162377: "Keep suggestion cards visible as CARDS (+log improvement)"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Natančen opis
-
• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Katero potezo ste želeli narediti v igri?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Kateri brskalnik uporabljaš?
Mozilla v5
Zgodovina poročil
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
