#165217: "We need something more to prevent mistakes when laying out tracks"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
-
• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Katero potezo ste želeli narediti v igri?
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v134
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
This is somewhat related to boardgamearena.com/bug?id=50160 and boardgamearena.com/bug?id=69229
Even with confirmation activated, it is easy to make a mistake when laying out tracks and that will very often be game breaking.
I see multiple ways to improve this here are the ones I prefer:
1) Change how the confirmation works : make the confirmation (when the option is activated) be for the entire turn and have it be in the status bar. ( so that no part of the map is covered by a popup and also because people tend to automatically click confirm on popups )
2) If you lay a track that seems "weird", add an extra confirmation step with a message. 'Weird' would be any of the following:
- a) a track that is not connected to any city or previously placed track (yes, you do that willingly sometimes, but not often)
- b) a track next to a city where one end is dangling and the other is not connected to the city (yes, you do that willingly sometimes but not often)
- c) a track where one end leads to a mountain or outside of the map
- d) a track where on end leads to a tile where there is a track but without the 2 actually connecting
I think the best option is 1 because 2 does not cover every single possible missclick and requires more texts.
Option 1 might be more complex technically, I don't know. As the idea would be to also undo changes of dice (using special card 5 or card 1) double actions (using card 2) etc... and return everything to the state at the start of your turn
Option 1 can be reduced to just canceling the lay of the track / last part of the action.
• Kateri brskalnik uporabljaš?
Google Chrome v134
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