#24792: "Click to "Confirm" card choice"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Kateri del pravil ni bil upoštevan pri priredbi za BGA
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Katero potezo ste želeli narediti v igri?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
-
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Prosim opiši problem s prikazom. Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Kateri brskalnik uporabljaš?
Google Chrome v85
Zgodovina poročil
I'm seen some games have "Require Confirmation" as a per-user setting in the menu. It is on by default, but those who don't like it could turn it off and never see it again.
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imaš posnetek zaslona te napake (priporočljivo), ga lahko naložite na poljuben način (snipboard.io for example) in tukaj prilepite povezavo.
