#25146: "BGA Table Config-Game Speed option "No Time Limit" (Real time) unexpected behaviour"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Safari v13.1
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Safari v13.1
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Kateri brskalnik uporabljaš?
Safari v13.1
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Kateri brskalnik uporabljaš?
Safari v13.1
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Safari v13.1
-
• Katero potezo ste želeli narediti v igri?
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Safari v13.1
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Safari v13.1
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Kateri brskalnik uporabljaš?
Safari v13.1
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Safari v13.1
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Kateri brskalnik uporabljaš?
Safari v13.1
Zgodovina poročil
I reported it (mistakenly, I believe) as a game bug, linked here. It may offer more detail to anyone interested.
boardgamearena.com/bug?id=25105
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
