#26444: "temple tile placed in the middle of 4 other tiles"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v85
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• Katero potezo ste želeli narediti v igri?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
-
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v85
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Kateri brskalnik uporabljaš?
Google Chrome v85
Zgodovina poročil
Do you remember if :
• It is always a temple tile ? (I think no)
• It occurs only when two jungle tiles must be placed, and the misplacement is with the second tile.
I confirm that you can refresh the screen.
But I must fix this problem...
:-/
Yes, it happened when 2 tiles needed to be placed. In our case both were temple tiles and it was the second one that displayed incorrectly.
You mean "only once" by game, I suppose ?
3 incidents, it's a lot !
Nobody complaint about this problem, but I got it sometimes, with old release.
This problem worries me : how many games of Cacao have you played (+/-) ?
La tuile jungle est d'abord retirée de la zone par cette instruction (retirer la tuile et la déplacer dans map_scrollable).
this.jungles_display.removeFromZone( second_tile_id , false , "map_scrollable" );
Mais cela se passe avec un mouvement de 0,5 seconde.
Et la tuile ne change pas de container : elle reste dans #jungle_display.
Donc l'instruction la bouge de container :
this.attachToNewParent( second_tile_id , "map_scrollable" );
Ensuite on démarre le mouvement dans ce container :
this.slideToObjectPos( second_tile_id , "map_scrollable" , second_to_left , second_to_top ).play();
On a donc en même temps un mouvement de déplacement de la tuile par le removeFromZone avec un slideToObjectPos.
Ce n'est pas rassurant, mais cela fonctionne dans la majorité des cas.
Mais quand la première tuile se place, on peut avoir la deuxième qui remonte dans la zone, suivi, avec un chevauchement probable dans le timing, des deux mouvements décrits ci-dessus !
Peut-être que le slideToObjectPos démarre alors que la tuile fini de remonter ?
Solution à essayer : clôner la tuile jungle dans map_scrollable, et détruire l'original dans la zone.
Même s'il est bien expliqué que attachToNewParent crée un clone...
La solution de détruire puis recréer la tuile ne fonctionne pas bien :
1) Il faut donner à la nouvelle tuile placée dans map_scrollable un autre id.
2) Elle se place au centre avant de faire son mouvement.
3) Il faudrait remodifier son id après la destruction de la tuile originale dans la zone. Sans quoi la correspondance est rompue avec la base de données.
4) On ne peut pas changer l'id de la tuile dans la zone : la zone a retenu l'id original et la manipule encore.
Solution "pansement" : une fonction est appelée après une 1 seconde, forçant les coordonnées Left et Top.
Ainsi si le mouvement a été parasité, cette fonction replace la tuile à la bonne place.
Version 201020-1122 publiée.
This problem occurs rarely and I'm surprised that it occurs in each of your game.
Do you play on a computer, or on a tablet/phone with Android ?
Because I believe that with Android the code of the game is not always refreshed.
A new release of Cacao is published.
I have found a explanation, but the solution is not elegant : I hope that it works !
For your next game of Cacao, try to force the refresh once the board is loaded. On a computer, it's [Ctrl][F5].
On Android, I don't know how to do a real refresh with Chrome.
I hope that this problem will disapear : let me know...
Kind regards,
Paul
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
