#34529: "Google Chrome v88"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v88
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v88
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kateri brskalnik uporabljaš?
Google Chrome v88
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• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kateri brskalnik uporabljaš?
Google Chrome v88
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• Kateri del pravil ni bil upoštevan pri priredbi za BGA
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v88
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• Katero potezo ste želeli narediti v igri?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v88
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• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v88
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kateri brskalnik uporabljaš?
Google Chrome v88
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v88
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Kateri brskalnik uporabljaš?
Google Chrome v88
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