#65087: "Official variant : Balanced Scoring of Import Goods per Player"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Katero potezo ste želeli narediti v igri?
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
I've been annoyed with the luck factor of a last turn building bonus that can swing close games and I would like to be able to use the "per player" scoring variant described on karma-games.com/clans-variants/ :
"At the end of the game, every player receives 5 VP for each unit of the import good the respective player has imported the least, 3 VP each for the import good that the respective player has imported the most and 4 VP each for the third import good. Please note that each player only looks at the amounts she/he imported individually. Thus, you do not track the amount of import goods on the export board.
Advantage: This scoring is less swingy than the standard scoring but offers a bit more depth than the simplified scoring.
Disadvantage: This scoring removes uncertainty which can also help players who are behind and it reduces the interaction." • Kateri brskalnik uporabljaš?
Mozilla v5
Zgodovina poročil
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
