#65240: "Highlight last move in turn based mode"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Mozilla v5
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
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• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Kateri brskalnik uporabljaš?
Mozilla v5
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• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Kateri brskalnik uporabljaš?
Mozilla v5
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• Kateri del pravil ni bil upoštevan pri priredbi za BGA
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Mozilla v5
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• Katero potezo ste želeli narediti v igri?
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
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• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
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• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Kateri brskalnik uporabljaš?
Mozilla v5
Zgodovina poročil
Beyond the impracticality of move indicators in Fractal, games are supposed to be intellectually challenging. In connection games, you have to take a moment to identify the critical area (or areas) which probably, but not necessarily, relates to your opponent's last move.
I agree with statistical information being provided off to the side, like the distance to finish in Backgammon. This saves you from the thoughtless, mundane, time consuming process of counting and summing. But making the thought process a tiny bit easier by spoon feeding players with last move indicators seems misguided to me.
You have to evaluate the whole board anyway, knowing or not knowing the last move. I'm playing turn based Fractal, and it only takes me a couple seconds of evaluating the position to notice the critical zone where the last move was most likely made.
Installing a last move indicator is the most frequent request I get. And I do recognize argument in favor of them. Players are used to having them. They give a feeling of presence and engagement.
But considering the overall cost and benefit, I just don't like last move indicators. Whatever value may be afforded by them doesn't justify adding potentially confusing (when used in combination with next move indicators), unsightly visual clutter directly onto the playing area. At least not to me. I don't even want last move indicators as an option. Spoiling the visual aesthetic with something that's non-essential, unnecessary, and ultimately not very useful or helpful is not an option in my game programs.
I also find the beautiful background images to be a total distraction. I would give a chance to play with good old red-blue colours and you can direct people to a site to show the images in a better way. I accept the fact that some people can appreciate cows while playing a game but that's not true for everyone.
Another thing is: I didn't find an option to help understand the coordinate systems.
Would it also be possible to have a zoom functions? (I couldn't find it) It is hard to click on the smaller cells.
If it is not possible, then i would add an optional confirmation button because the possibility of a misclick here is amazingly high.
Every game here has a designer, an artist, and a developer. For my games, I am all three. The artwork you see is how I chose to represent Fractal. I've received a lot of compliments on the artwork. Yours is the first complaint. If I had to change a game's artwork every time someone didn't like it, it would never end.
Part of playing board games is focusing and tuning out distractions. It's hard for me to imagine how little tiny cows on some of the large tiles would be a "total distraction". But if they are, your opponent has the same distraction you have. So it's a fair game.
There is no coordinate system, except for the arcane, arbitrary cell numbering system I used in the program. Finely scaled coordinates outside the board wouldn't extend to the tiny cells in the middle. User coordinates wouldn't be practical. For simple connection games like Fractal though, coordinates and last move indicators aren't really necessary, as I also explained in detail above.
File Fractal under "It is what it is." No other game site has Fractal, so if you want to play it, you'll have to accept it as it is here. Actually, another site did add Fractal recently, which I reference on my website. But it's nowhere near as fully featured as Board Game Arena.
I have no idea how to install a zoom function, but It sounds ominously like work. Fortunately, your cellphone already has a zoom function, and the board is big enough on a computer monitor to accommodate accurate mouse clicks.
I dislike confirm buttons. So that also won't be happening.
I put a lot of work into Fractal. Much more than my other programs, both in the artwork and the coding. Now I'm done. Unless there's something really pressing, I won't be returning to Fractal.
Thanks for voicing your opinion though.
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
