#66049: "Raise Arena Karma requirement to 85%"
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
# | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v102
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v102
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Kateri brskalnik uporabljaš?
Google Chrome v102
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Kateri brskalnik uporabljaš?
Google Chrome v102
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v102
• Katero potezo ste želeli narediti v igri?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v102
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v102
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Kateri brskalnik uporabljaš?
Google Chrome v102
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v102
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Kateri brskalnik uporabljaš?
Google Chrome v102
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