#67124: "Only the active player's time should click down during their turn"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
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• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Katero potezo ste želeli narediti v igri?
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v102
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Players control the pace of the game absolutely during their own turn. They can decide when to send or refuse trade o ffers, when to cancel trade offers, and when to give up on trades and end their turn.
As such:
1. Opponents clocks should never click down during a player's turn.
2. A player's time should constantly click down during their own turn regardless of trade status
Additionally, the current set up encourages players to spend too much time floating trades, and penalizes players (including with reputation points) for other players behaving badly by over-beggin the trade function and spending too much of their time trading.
As such, ALL forceouts and reputation losses from timeouts in Catan games should be cleared, as this is functionally a bug and abuse factor in the reputation system.
• Kateri brskalnik uporabljaš?
Google Chrome v102
Zgodovina poročil
The fact, that also the unactive player's time is clicked down can even be used as an unfair play practice.
A player with a high ELO that was likely to loose as the other fairplayer and myself were doing pretty good started like more than twenty "silly trade offers" - asked for like 6 cards while offering one. The game ended with me running out of time and being expelled from the game. The unfair player did not loose any ELO points and this behavior did not affect his or her reputation.
Of course I have reported this and gave also a red thumb, but there is apparently nothing that can be done...
My suggestion would be, that time is clicked down for unactive players at the most only for three trade offers. And of course I am also waiting for an "auto refuse" function when it comes to trade. There are situations in the game where you simply cannot, or want not to trade.
Thanks for considering my suggestions.
Making your clock run while waiting for others will only restrict Trade, which is the essense of Catan.
Additionally, now there is an option to automatically block proposals from players that have offered three trades or more, so the potential for abuse by trade-spam is greatly mitigated.
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
