#83135: "Missing player name colors in game logs"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Natančen opis
-
• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
-
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
-
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Katero potezo ste želeli narediti v igri?
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
-
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
-
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
-
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Google Chrome v110
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
Normally on BGA, the game logs show player names in their matching player color, which makes it much easier to see at a glance who did what.
Colors are missing here for the player names in the logs.
As far as I know the BGA framework would handle this automatically for you if you use the correct clienttranslate and parameters for the game log notifications.
Maybe check the documentation to be sure, but I think it is just a matter of making sure the parameters are using the correct built-in supported names like "player_name", something like:
clienttranslate('${player_name} fixes the bug for ${player_name2}'),
[
"player_name" => "foo",
"player_name2" => "bar",
]
• Kateri brskalnik uporabljaš?
Google Chrome v110
Zgodovina poročil
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
