#87473: "The Signpost (of player names) covers the play map."
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
iOS
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
iOS
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Kateri brskalnik uporabljaš?
iOS
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Kateri brskalnik uporabljaš?
iOS
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
iOS
-
• Katero potezo ste želeli narediti v igri?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
-
• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
iOS
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
iOS
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Kateri brskalnik uporabljaš?
iOS
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
iOS
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Kateri brskalnik uporabljaš?
iOS
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