#96764: " Endgame : count the points of each scroll (better visibility than displaying the winner directly)"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Mozilla v5
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• Katero potezo ste želeli narediti v igri?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Kateri brskalnik uporabljaš?
Mozilla v5
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
• Kateri brskalnik uporabljaš?
Mozilla v5
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Kateri brskalnik uporabljaš?
Mozilla v5
Zgodovina poročil
Thanks for the suggestions.
In terms of #2 - I must admit I'm not personally a fan of the "animated" approach (for example, I dislike it a lot in Dice Forge as I feel it slows things down a lot) but will consider it if this gets a few upvotes.
In terms of #1 - can I please check that you ARE seeing the scoreboards under "Final Situation" (and not just looking at the stats in "Game results"). This does provide a full breakdown of "How did the player earn the points? What missions did they complete? What missions did they miss?". Is there something missing from that screen that you feel needs improvement or clarity?
Cheers!
BARONFRASER
Yes, I saw the dashboards under "Final situation".
Dice Forge animations can be too slow. But an animation of a few seconds would make for a less abrupt and more enjoyable endgame. Look at this example with "7 Duel Wonders": drive.google.com/file/d/1cHrUHgXEB3NL7n4fgEJnYtY7SorK7kd4/view.
Could there be something similar in few seconds ? (e.g.: one row for points for rounds 1, 2, 3, 4, Treasures, and Mission, then total). This will be even more valuable with the future extension on BGA.
Thank you for this game: it is very well coded and very pleasant to play!
I eagerly await the extension! :)
Best regards
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
