yoxii
Discover a powerful game, somewhere between the universe of Chess and Go, but not like either of them.
Move the totem to foil your opponent’s plans and close the right trap at the right time.
You’ll easily learn how to find attack positions and to defend yourself. Guaranteed fun for beginners and experts alike.
Število igralcev: 2
Igralni čas: 7 mn
Kompleksnost: 3 / 5
Igraj yoxii in 969 ostalih iger online.
Brez dodatnih prenosov, neposredno iz vašega brskalnika.
S prijatelji in tisoči igralcev iz celega sveta.
Zastonj.
Igraj yoxii in 969 ostalih iger online.
Brez dodatnih prenosov, neposredno iz vašega brskalnika.
S prijatelji in tisoči igralcev iz celega sveta.
Zastonj.
Povzetek pravil
COMPONENTS
1 board with 37 squares
18 «White» pieces with values 1 (〇), 2 (||), 3 (Y) and 4 (X)
18 «Red» pieces with values 1 (〇), 2 (||), 3 (Y) and 4 (X)
1 green «Totem» piece (⁕)
GAME PURPOSE
To encircle the Totem with pieces of a higher total value than those of your opponent.
SET UP
Place the board between the two players and place the Totem on the center square. Players choose 18 pieces of one color and place them in front of them.
HOW TO PLAY
The player with the white pieces plays first. Players take turns moving the Totem on the board and then placing one of their pieces around it until it is completely surrounded and immobilized.
MOVING WITH THE TOTEM
Each player in turn moves the Totem one square directly around it in any direction as long as the destination square is free. Then they place one of their pieces on another free square around the new position of the Totem before handing over to the opponent. Players can move the Totem several squares by jumping over their own pieces, only if they form a continuous line (diagonal or orthogonal) leading to a free square (it is therefore also possible to jump over only one piece further if it leads to a free square). It is forbidden to jump over the pieces of the opponent’s color.
POSITIONING OF PIECES
Each time a player has moved the Totem, they must place one of their pieces (of any value) on one of the free squares directly around it (8 squares maximum).
The player may choose the value of the piece they play.
SPECIAL CASE
When a player has just moved the Totem and all the squares around it are occupied, they must play one of their pieces on any other available square of the board.
END OF THE GAME
The game ends when a player can no longer move the Totem (at this point, the Totem must be encircled). Each player then calculates the total value of the pieces surrounding the Totem (8 pieces in total). The player with the most points wins the game.
GAME ENDS IN A TIE
If both players have the same score when the Totem is encircled, the player with the most pawns of their color wins the game. If both score and color are equal, the game ends in a tie.