We’re proud to launch Board Game Fest, a new initiative designed to put the spotlight on board and card games.
Board Game Fest is our way of celebrating International Tabletop Day (happening on June 6th this year), but rather than limiting the celebration to a single day, we wanted to create something that lasts longer and reflects how people play.
This initiative is about celebrating both the games and the people who play them, shining a light on games that so many of us value in our own way. Whether it’s board games, card games, TCGs, or miniatures, if it’s played around a table, digital or physical, it has a place here.
Join and finish a game on Board Game Arena between June 5th and June 7th 2026 and receive a special trophy for the first edition of Board Game Fest.
And most of all: keep playing, take care and play fair!
Praznujte festival družabnih iger z nami!
Ponosni smo, da predstavljamo Festival družabnih iger, novo pobudo, namenjeno osredotočanju na družabne in kartaške igre.
Festival družabnih iger je naš način praznovanja mednarodnega dneva namiznih iger (letos bo 6. junija), vendar nismo želeli praznovanja omejiti na en sam dan, temveč ustvariti nekaj, kar traja dlje in odraža način igranja.
Ta pobuda je namenjena praznovanju iger in ljudi, ki jih igrajo, ter osvetlitvi iger, ki jih mnogi med nami cenimo na svoj način. Naj gre za družabne igre, igre s kartami, TCG-je ali miniature, ne glede na to, ali se igrajo za mizo, digitalno ali fizično, imajo tukaj svoje mesto.
Pridružite se in dokončajte igro na Board Game Arena med 5. in 7. junijem 2026 ter prejmite poseben pokal za prvo izdajo Board Game Festa.
In predvsem: igrajte naprej, pazite nase in igrajte pošteno!
It's 16th-century Goa, the trading capital of the known world. Silk and pepper flow like currency, fortunes are made in a single deal, and the wrong bid can sink everything you've built.
Goa, a classic by Rüdiger Dorn, puts you at the head of a trading house on India's western coast. Your goal is simple: outthink, outbid, and outlast everyone around that table. The road there, auctions, resource chains, five interlocking progress tracks, is anything but simple.
Every round, tiles hit the market grid and the bidding begins. But here's the twist that changes everything: you're not always the one chasing. Sometimes you're the auctioneer. You hold the power. You decide whether to take someone's money and let them have the tile, or pay one less than their top bid and steal it yourself. That moment of choice, sell it or take it, is where the game gets under your skin. It's personal. It's tense. And it feels real every single time.
When you win a tile, it feeds your engine: ships, goods, taxes, exploration, outposts. Watch each track climb and you'll feel it: the quiet pride of a plan coming together, of a trading empire built piece by piece with your own hands. And then someone outbids you for the depot you needed. Your whole strategy pivots in one turn. You find another way.
Goa doesn't just make you feel clever. It makes you feel invested. Like it actually matters. Because somehow, it does.
https://boardgamearena.com/gamepanel?game=goa
A huge thanks to Rüdiger Dorn and Pedro André Oliveira Correia, the game designers, as well as the publisher, Quined Games, for allowing us to add this classic to our platform. And this would not have been possible without the work and dedication of Jonathan2004, so thank you!
This was your Wednesday release.
Goa-head and show them who really rules the auction floor! Until next time, take care and play fair...
Goa: Igra trgovanja
To je Goa iz 16. stoletja, trgovska prestolnica znanega sveta. Svila in poper tečeta kot valuta, bogastvo se ustvari z enim samim poslom in napačna ponudba lahko potopi vse, kar ste zgradili.
Goa, klasika Rüdigerja Dorna, vas postavi na čelo trgovske hiše na zahodni obali Indije. Vaš cilj je preprost: prehiteti vse za mizo v razmišljanju, ponuditi več in preživeti. Pot do tja, dražbe, verige virov, pet prepletenih poti napredka, je vse prej kot preprosta.
V vsakem krogu se ploščice znajdejo na tržnici in začne se licitiranje. Toda tukaj je preobrat, ki vse spremeni: nisi vedno tisti, ki lovi ploščico. Včasih si dražitelj. Ti imaš moč. Odločaš se, ali boš nekomu vzel denar in mu prepustil ploščico ali pa plačal manj od njegove najvišje ponudbe in jo ukradel sam. Ta trenutek izbire, ali jo prodati ali vzeti, je trenutek, ko se ti igra zleze pod kožo. Je osebna. Je napeta. In vsakič se zdi resnična.
Ko osvojiš polje, to napaja tvoj motor: ladje, blago, davke, raziskovanje, postojanke. Opazuj vsak vzpon poti in začutil boš: tihi ponos načrta, ki se uresničuje, trgovskega imperija, zgrajenega del za delcem z lastnimi rokami. In potem te nekdo prekosi za skladišče, ki si ga potreboval. Celotna tvoja strategija se v enem zavoju obrne. Najdeš drugo pot.
Goa ti ne daje le občutka pameti. Zaradi nje se počutiš vpletenega. Kot da je dejansko pomembna. Ker nekako je.
https://boardgamearena.com/gamepanel?game=goa
Velika zahvala oblikovalcema iger Rüdigerju Dornu in Pedru Andréju Oliveiri Correii, pa tudi založniku Quined Games, da so nam omogočili, da to klasiko dodamo na našo platformo. In to ne bi bilo mogoče brez dela in predanosti Jonathana2004, zato hvala!
To je bila vaša sredašnja izdaja.
Daj naprej in jim pokaži, kdo v resnici vlada na dražbenem parketu! Do naslednjič, pazi nase in igraj pošteno ...
You're sitting at the table, playing with your best friend, your row of cards is perfectly aligned (courtesy of BGA), one animal away from victory and then your best friend sends you a smile emoji... They play the Crab. Your carefully built row shuffles sideways, your Alliance crumbles, and just like that, you're starting over.
That's Collect! in a nutshell.
The setup couldn't be simpler: draw a card, place it in your row, use your animal's ability. You're racing to line up 4 identical animals, it is called an Alliance, and claim the Crown before anyone else does. Sounds easy but it’s not. And that's the whole point.
See, every animal in this deck has an agenda. The Crocodile quietly buries your best card. The Monkey swaps your prized piece for their junk. The Parrot gambles everything on a coin flip. And the Chameleon? That sneaky little wildcard is whatever it wants to be. Every turn feels like a tiny heist where you're never quite sure who's robbing whom.
Collect! balances the two things that make games memorable: the joy of a solid plan, and the chaos of watching it fall apart. You'll think three turns ahead. Someone will ruin it in one. You'll laugh, groan, and immediately deal again.
It has that rare quality where even losing feels fun, because you were this close, and next round, you're sure of it.
https://boardgamearena.com/gamepanel?game=collect
We’d like to thank Jérémy Ducret and Johannes Goupy, the game designers, as well as the folks at CMON for letting us add their game to the platform. We’d also like to thank Moof, for the BGA port.
This was your Monday release.
In the immortal words of every ruined strategy ever: “That escalated quickly.” Take care and play fair…
Zbirajte! Vrst se mora nadaljevati
Sediš za mizo in igraš s svojim najboljšim prijateljem, tvoja vrsta kart je popolnoma poravnana (zahvaljujoč BGA), ena žival te loči od zmage, nato pa ti najboljši prijatelj pošlje nasmeh ... Igrajo Raka. Tvoja skrbno zgrajena vrsta se premeša, tvoja Aliansa se sesuje in kar tako začenjaš znova.
To je na kratko Zbiranje!.
Priprava ne bi mogla biti preprostejša: vzemite karto, jo postavite v svojo vrsto in uporabite sposobnost svoje živali. Tekmujete, da postavite v vrsto 4 enake živali, to se imenuje Zavezništvo, in si prisvojite Krono, preden to storijo vsi ostali. Sliši se preprosto, vendar ni. In to je bistvo.
Glej, vsaka žival v tem kompletu ima svoj načrt. Krokodil tiho zakoplje tvojo najboljšo karto. Opica zamenja tvoj dragoceni žeton za svoje smeti. Papiga stavi vse na kocko z metom kovanca. In kameleon? Ta prebrisani mali džoker je, kar hoče biti. Vsak potez se zdi kot majhen rop, kjer nikoli nisi povsem prepričan, kdo koga oropa.
Zbiranje! uravnoteži dve stvari, zaradi katerih so igre nepozabne: veselje do trdnega načrta in kaos ob opazovanju, kako se razpada. Razmišljali boste tri poteze vnaprej. Nekdo bo vse uničil v eni. Smejali se boste, stokali in takoj spet delili karte.
Ima tisto redko lastnost, kjer se celo poraz zdi zabaven, ker si bil * tako blizu * in v naslednjem krogu si prepričan.
https://boardgamearena.com/gamepanel?game=collect
Radi bi se zahvalili oblikovalcema iger Jérémyju Ducretu in Johannesu Goupyju, pa tudi ljudem pri CMON, da so nam dovolili dodati njuno igro na platformo. Zahvaljujemo se tudi Moofu za prenos na BGA.
To je bila vaša ponedeljkova izdaja.
Z nesmrtnimi besedami vsake propadle strategije doslej: »To se je hitro stopnjevalo.« Pazite nase in igrajte pošteno ...
Somewhere out there, lost in in the middle of the ocean, there is an island no one mapped. And it is full of strange creatures: glowing birds, giant insects, and weird animals with far too many legs. Wondrous Creatures invites you to go find them.
You're not here to fight. You're not here to survive. You're here because you love animals, and building your own reserve on a mysterious island is absolutely irresistible.
The heart of the game is your reserve: a personal collection of creature cards and eggs you'll carefully curate. Each creature has its own ability, and the magic is in making them all work together. That small creature you picked up early? It might just be the key to a combo you didn't see coming. There's a specific joy in watching your reserve click into place, not just because it is a digital version of the game...
Every turn, you're making real choices. Do you send your crew out to gather resources, or play the cards already in your hand? Do you rush to complete that achievement before someone else does? And those eggs, oh, those eggs... Collecting them, hatching them, flipping them at just the right moment… it all feeds into something that feels alive.
What makes Wondrous Creatures memorable is that you keep discovering new things: new habitats emerge from the mist as the game progresses, the island keeps growing, and each game tells a different story depending on which creatures you meet.
New to the island? The tutorial will help you when you start exploring. But whether you end up with the highest score or a gloriously chaotic reserve full of dragons and glowing insects, you'll want to go again.
https://boardgamearena.com/gamepanel?game=wondrouscreatures
Our thanks to C.W. Yeom, the game designer, and the team at Bad Comet for letting us add their game to our platform. And a big shoutout to jordijansen who brought the island to life on BGA.
This was your Wednesday release.
Set sail. The creatures are waiting. Take care and play fair.
Čudovita bitja: Življenje, uh ... najde pot
Nekje tam zunaj, izgubljen sredi oceana, je otok, ki ga nihče ni kartografiral. In poln je nenavadnih bitij: svetlečih ptic, orjaških žuželk in nenavadnih živali s preveč nogami. Čudovita bitja vas vabi, da jih poiščete.
Nisi tukaj, da bi se boril. Nisi tukaj, da bi preživel. Tukaj si, ker imaš rad živali. in gradnja lastnega rezervata na skrivnostnem otoku je absolutno neustavljiva.
Srce igre je vaša rezerva: osebna zbirka kart bitij in jajc, ki jih boste skrbno urejali. Vsako bitje ima svojo sposobnost, čarovnija pa je v tem, da jih vse skupaj združite. Tisto majhno bitje, ki ste ga prej pobrali? Morda je prav to ključ do kombinacije, ki je niste pričakovali. Posebej veselje je opazovati, kako se vaša rezerva zaskoči na svoje mesto, ne le zato, ker gre za digitalno različico igre ...
Vsako potezo sprejemaš resnične odločitve. Ali pošlješ svojo ekipo nabirati vire ali odigraš karte, ki jih že imaš v roki? Ali hitiš, da dosežek dokončaš, preden to stori kdo drug? In ta jajca, oh, ta jajca ... Zbiranje, valjenje, obračanje v ravno pravem trenutku ... vse to se napaja v nekaj, kar se zdi živo.
Kar naredi igro Wondrous Creatures nepozabno, je to, da nenehno odkrivate nove stvari: iz megle se med napredovanjem igre pojavljajo nova bivališča, otok raste in vsaka igra pripoveduje drugačno zgodbo, odvisno od bitij, ki jih srečate.
Ste novi na otoku? Vadnica vam bo v pomoč , ko začnete raziskovati. Ne glede na to, ali boste na koncu dosegli najvišji rezultat ali pa se boste znašli v veličastno kaotičnem rezervatu, polnem zmajev in svetlečih žuželk, se boste želeli vrniti.
https://boardgamearena.com/gamepanel?game=wondrouscreatures
Zahvaljujemo se oblikovalcu igre CW Yeomu in ekipi Bad Comet, da so nam dovolili dodati njihovo igro na našo platformo. In velika pohvala jordijansenu, ki je oživil otok na BGA.
To je bila vaša sredašnja izdaja.
Odplujte. Bitja čakajo. Pazite nase in igrajte pošteno.
There is something deeply satisfying about putting things in order. Whether it’s a bookshelf or a hand of cards, our brains just love it when a plan comes together. IPSO takes that feeling and turns it into a fast-paced "construction game".
At its heart, this acronym for Include, Plan, Score, Optimize, is about turning chaos into a masterpiece. You start with 14 cards face down, a pyramid of secrets waiting to be revealed. One by one, you’ll swap them for the numbers in the center, trying to build rows that flow perfectly from low to high.
The magic of the game lies in the choices you make! Do you take that blue 45 now to secure your middle row, or do you wait, hoping for a lower number to keep your options open? Every card you flip over is a moment of truth. There’s a specific kind of joy in watching a row of cards finally click into place. It’s like finding the last piece of a puzzle you didn't know you were solving.
And there is a cherry on top of that cake: your Star card sits there like a silent guardian. It’s your safety net. As the game nears its end, you face the ultimate "what if" moment: do you hold onto it for the guaranteed points, or do you discard it for one final swap to fix a broken row?
IPSO is a game that asks you to be both a strategist and a dreamer. The pyramid is waiting so let’s get ready to scratch that "just one more game" itch. Are you ready to build your legacy, one number at a time?
https://boardgamearena.com/gamepanel?game=ipso
Our thanks to Alexandre Droit, the game designer, and the team at Gigamic for bringing this elegant challenge to BGA. A huge shoutout to darhf and BoucleMed for making the pyramids look as good as the Giza originals on the platform!
This is your Monday release.
Build your own stairway to numerical heaven one card at a time and as always take care and play fair.
IPSO: Stopnišče v numerična nebesa
Pri urejanju stvari je nekaj globoko zadovoljujočega. Naj bo to knjižna polica ali kup kart, naši možgani preprosto obožujejo, ko se načrt sestavi. IPSO ta občutek spremeni v hitro »gradbeno igro«.
V svojem bistvu ta kratica za Vključi, Načrtuj, Oceni, Optimiziraj govori o tem, kako kaos spremeniti v mojstrovino. Začnete s 14 kartami, obrnjenimi navzdol, piramido skrivnosti, ki čakajo na razkritje. Eno za drugo jih boste zamenjali s številkami na sredini in poskušali zgraditi vrste, ki se popolnoma ujemajo od najnižje do najvišje.
Čarobnost igre je v odločitvah, ki jih sprejmeš! Ali zdaj vzameš tisto modro 45, da si zagotoviš srednjo vrsto, ali čakaš in upaš na nižjo številko, da boš imel odprte možnosti? Vsaka karta, ki jo obrneš, je trenutek resnice. Obstaja posebna vrsta veselja v opazovanju, kako se vrsta kart končno zaskoči na svoje mesto. To je kot najti zadnji del sestavljanke, za katero nisi vedel, da jo rešuješ.
In češnja na vrhu torte: vaša Zvezdna karta leži tam kot tihi varuh. Je vaša varnostna mreža. Ko se igra bliža koncu, se soočite z zadnjim trenutkom "kaj če": ali jo obdržite za zagotovljene točke ali jo zavržete za še zadnjo zamenjavo, da popravite pokvarjeno vrsto?
IPSO je igra, ki od vas zahteva, da ** ste hkrati strateg in sanjač ** . Piramida čaka, zato se pripravimo, da potešimo tisto željo po "še samo še ena igra". Ste pripravljeni graditi svojo zapuščino, eno številko naenkrat?
https://boardgamearena.com/gamepanel?game=ipso
Zahvaljujemo se oblikovalcu iger Alexandru Droitu in ekipi Gigamic za to, da so ta elegantni izziv prinesli v svet BGA. Velika pohvala darhf in BoucleMed za to, da so piramide na platformi videti tako dobro kot originalne giške piramide!
To je vaša ponedeljkova izdaja.
Zgradite si lastno stopnišče v numerična nebesa, eno karto naenkrat, in kot vedno bodite previdni in igrajte pošteno.
The Dwarf King, that’s the one with the longest beard, has challenged humans and goblins to a tournament. Your goal: outscore your rivals across seven deals and claim the crown, even if your beard isn’t quite long enough yet.
You will find all the classic aspects of a trick-taking game, with a twist: every single deal plays by different rules.
What keeps things spicy is the deck itself. Alongside the 39 standard Court cards, one of 14 Special cards is shuffled in each deal. You never quite know which wildcard is lurking until the deal is under way.
Each deal, a special scoring rule called a Quest gets revealed and it completely reshapes what you're trying to do. The result is a game that rewards both planning and adaptability. You might be dealt a hand full of low-value cards and think you're done for, then realize the active Quest scores for exactly those values. Or you'll be sitting on a powerhouse hand only for the Quest to penalize every trick you win. The cards you're trying to collect — or avoid — shift every single round.
The Dwarf King brings you just enough tension and just enough swing to make every deal feel like a proper contest. The crown is up for grabs and we can help with thanks to the tutorial but… who's going to earn it?
https://boardgamearena.com/gamepanel?game=thedwarfking
Our thanks to Bruno Faidutti, the game designer, and the good folks at Iello, the publisher, for letting us use their game on BGA. And to MathCT for doing us a good turn with this adaptation.
This was your Friday release.
No beard was shaved during the making of this article. Take care and play fair…
Kralj škratov: Sedem poslov, ki jim bodo vladali
Pritlikavi kralj, tisti z najdaljšo brado, je izzval ljudi in gobline na turnir. Tvoj cilj: premagati tekmece v sedmih delih in osvojiti krono, četudi tvoja brada še ni dovolj dolga.
Našli boste vse klasične vidike igre s triki, z eno posebnostjo: vsaka posamezna transakcija se igra po drugačnih pravilih.
Kar stvari naredi pikantne, je sam komplet kart. Poleg 39 standardnih dvornih kart se pri vsaki delitvi premeša tudi ena od 14 posebnih kart. Nikoli ne veste, kateri džoker se skriva, dokler se delitev ne začne.
Pri vsaki delitvi se razkrije posebno pravilo točkovanja, imenovano Naloga, ki popolnoma preoblikuje vaš cilj. Rezultat je igra, ki nagrajuje tako načrtovanje kot prilagodljivost. Morda vam bodo razdeljene karte z nizko vrednostjo in mislite, da ste končali, nato pa ugotovite, da aktivna naloga dosega natanko te vrednosti. Ali pa boste imeli močno roko, le da vas bo Naloga kaznovala za vsak vaš dobljeni trik. Karte, ki jih poskušate zbrati – ali se jim izogniti – se spreminjajo v vsakem krogu.
** Pritlikavi kralj ** vam prinaša ravno pravšnjo napetost in ravno pravšnji zamah, da se vsaka transakcija zdi kot pravo tekmovanje. Krona je na voljo in pomagamo vam lahko pri tem zahvaljujoč vadnici , ampak... kdo si jo bo prislužil?
https://boardgamearena.com/gamepanel?game=thedwarfking
Zahvaljujemo se oblikovalcu igre Brunu Faiduttiju in dobrim ljudem pri založbi Iello, da so nam dovolili uporabiti njihovo igro na BGA. Zahvaljujemo se tudi založbi MathCT, da so nam s to priredbo naredili dobro delo.
To je bila vaša petkova izdaja.
Med pisanjem tega članka si nisem obril brade. Pazite nase in igrajte pošteno ...
Let’s be honest: hearing about “cooperative poker” made you a little skeptical. The two words don't exactly belong together. Poker is about reading people, bluffing, and outsmarting everyone, not helping them. But The Gang pulls it off in a way that feels fresh without losing what makes poker fun.
You and your crew are professional thieves orchestrating a series of heists. To crack the vaults, you'll need to play Texas Hold 'em together. Win three heists before tripping three alarms, and the loot is yours.
Each heist follows the familiar poker structure: you get two pocket cards, then community cards are revealed round by round (the Flop, Turn, and River). But instead of betting, you're grabbing chips. Each one represents how strong you think your hand is relative to everyone else's. Take the highest-star chip? You're saying you've got the best hand at the table. Grab the 1-star? You're calling yourself the weakest link.
The first rule of The Gang is: you do not talk about your cards. No hints, no winks, no "hypothetical" questions. The chips are your only language. After four rounds, everyone reveals their hands in chip order, and if the hands come out weakest to strongest without a single mistake, the vault opens. One slip, and the alarm goes off.
Whether you're a poker shark or someone who just learned what a flush is, this game will have you silently losing your mind as your teammate confidently grabs the wrong chip. Ready to pull off the perfect heist?
https://boardgamearena.com/gamepanel?game=thegang
Our thanks go to John Cooper and Kory Heath, the game designers, as well as the KOSMOS’ crew for letting us add their game to our platform. And we would like to thank darhf and BoucleMed for the BGA port.
This is your Wednesday release.
The house always wins… unless the whole house plays together. Take care and play fair…
Druščina: Zadružni poker, kjer ne govoriš o svojih kartah!
Bodimo iskreni: ko ste slišali za »kooperativni poker«, ste postali nekoliko skeptični. Besedi ne sodita ravno skupaj. Pri pokru gre za branje ljudi, blefiranje in prelisičenje vseh, ne pa za pomoč. Ampak The Gang to izpelje na način, ki se zdi svež, ne da bi pri tem izgubil tisto, zaradi česar je poker zabaven.
Vi in vaša ekipa ste profesionalni tatovi, ki organizirate serijo ropov. Če želite vdreti v trezorje, boste morali skupaj igrati Texas Hold'em. Če zmagate v treh ropih, preden se sprožijo trije alarmi, je plen vaš.
Vsak rop sledi znani poker strukturi: dobite dve žepni karti, nato pa se krog za krogom odkrijejo skupne karte (Flop, Turn in River). Namesto da bi stavili, pa pograbite žetone. Vsak predstavlja, kako močna se vam zdi vaša roka v primerjavi z vsemi ostalimi. Vzamete žeton z najvišjo zvezdico? Pravite, da imate najboljšo roko pri mizi. Pograbite žeton z 1 zvezdico? Pravite, da ste najšibkejši člen.
Prvo pravilo Družine je: ne govoriš o svojih kartah. Brez namigov, brez pomežikov, brez "hipotetičnih" vprašanj. Žetoni so tvoj edini jezik. Po štirih rundah vsi razkrijejo svoje roke po vrstnem redu žetonov in če se roke razporedijo od najšibkejše do najmočnejše brez ene same napake, se trezor odpre. En sam zdrs in alarm se sproži.
Ne glede na to, ali ste poker navdušenec ali nekdo, ki je šele izvedel, kaj je flush, vas bo ta igra tiho spravila v zadrego, ko bo vaš soigralec samozavestno pograbil napačen žeton. Ste pripravljeni na popoln rop?
https://boardgamearena.com/gamepanel?game=thegang
Zahvaljujemo se oblikovalcema iger Johnu Cooperju in Koryju Heathu, pa tudi ekipi KOSMOS', da so nam dovolili dodati njuno igro na našo platformo. Zahvaljujemo se tudi darhf in BoucleMed za prenos na BGA.
To je vaša sredašnja izdaja.
Hiša vedno zmaga ... razen če cela hiša igra skupaj. Pazite nase in igrajte pošteno ...
Close your eyes and let yourself drift away into the world of Visions, where the night is just beginning and your imagination is about to take flight. You are a dreamer weaving together fragments of a subconscious world. Your mission is to assemble these fragments into two coherent dreams before the sun comes up or someone decides to wake up a little too early.
As you settle into your sleep, you’ll find yourself holding three cards, each representing a piece of a dream with its own unique environment and category. On your turn, you simply play a card to start or continue one of your two dreams.
Your dreams need to make sense, so you can only add a new fragment if it shares the same environment or category as the one before it. Perhaps you’re wandering through an Enchanted Forest and find yourself transitioning into a world of Mythical Creatures, or maybe the cold air of the Icy Birches leads you toward a dream about Time.
Of course, no night is complete without a few shadows. If you find yourself stuck or just feeling a bit mischievous, you can choose to have a Nightmare. It’s a bit of a gamble, but sometimes a little chaos is exactly what your dream needs to stay alive.
When the night finally ends and you open your eyes, you’ll look back at the dreams you’ve built to see who found the most harmony and wins the game…
Master the art of reflections and echoes to score the most points, but stay alert, a nightmare might just change everything before you wake up!
https://boardgamearena.com/gamepanel?game=visions
A massive high-five to the lead dream architects Bruno Cathala and Florian Sirieix, the game designers, as well as Olemains for bottling this magic and allowing us to share it with the world. A big shout out to Moof for coding the Matrix and turning these fragments into a digital reality.
This was your Monday release.
Exit light. Enter night. You're off to never-never land. take care and play fair...
Vizije: Iz teh so narejene sladke sanje!
Zapri oči in se prepusti svetu Vizij, kjer se noč šele začenja in tvoja domišljija bo vzletela. Si sanjač, ki prepleta delčke podzavestnega sveta. Tvoja naloga je, da te delčke sestaviš v dve koherentni sanji, preden vzide sonce ali se kdo odloči, da se bo zbudil nekoliko prezgodaj.
Ko se boste umirili v spanec, boste v rokah držali tri karte, od katerih vsaka predstavlja delček sanj s svojim edinstvenim okoljem in kategorijo. Na potezi preprosto odigrate karto, da začnete ali nadaljujete eno od svojih dveh sanj.
Vaše sanje morajo imeti smisel, zato lahko dodate nov fragment le, če ima isto okolje ali kategorijo kot prejšnji. Morda se sprehajate po Začaranem gozdu in se znajdete v svetu mitoloških bitij ali pa vas hladen zrak Ledenih brez popelje v sanje o času.
Seveda nobena noč ni popolna brez nekaj senc. Če se znajdete v zadregi ali se preprosto počutite nekoliko nagajivo, se lahko odločite za Nočno moro. Gre za nekoliko tvegano igro, a včasih je malo kaosa točno tisto, kar vaše sanje potrebujejo, da ostanejo žive.
Ko se noč končno konča in odpreš oči, se boš ozrl na sanje, ki si jih zgradil, da bi videl, kdo je našel največ harmonije in zmagal v igri ...
Obvladajte umetnost odsevov in odmevov, da dosežete največ točk, vendar bodite pozorni, saj lahko nočna mora spremeni vse, še preden se zbudite!
https://boardgamearena.com/gamepanel?game=visions
Velika pohvala glavnima arhitektoma sanj Brunu Cathali in Florianu Sirieixu, oblikovalcema iger, pa tudi Olemainsu, ker sta to čarovnijo ustekleničila in nam omogočila, da jo delimo s svetom. Velika pohvala Moofu, ker je kodiral Matrico in te fragmente spremenil v digitalno resničnost.
To je bila vaša ponedeljkova izdaja.
Izstopi iz svetlobe. Vstopi v noč. Odpravljaš se v deželo Nikoli. Pazi nase in igraj pošteno ...
Long before cities, castles, and complicated tax systems, there were giant creatures living in untamed lands. In First Giants, you are a paleontologist collecting the most beautiful fossils to display at your museum. Choose which specimens to study. Every fossil brings its own unique ability to the table. Slowly, your collection starts to take shape, and you’ll probably grow a little attached to your favorite discoveries along the way. But eventually, the museum wants results.
To score points, you’ll need to put your fossils on display. Sounds great… until you realize that once they’re exhibited, their special abilities are lost for good. Every decision becomes tricky. Do you proudly showcase that powerful fossil now, or keep it in your lab a few more turns to squeeze every last benefit out of it? Push your luck for too long, however, and another player might beat you to important scoring opportunities.
On your turn, place a marker at a dig site and apply the card’s effect. You can also reclaim a marker to gain amber or display a fossil by spending amber and score points when you expand your fossil set. The game ends when a player takes the last Set token from the supply or when the deck is empty after a player refills a Dig Site.
Are you ready to create the most prestigious exhibition with dinosaurs, flying reptiles, and giant mammals? So, take out your brush, embrace your inner Dr Alan Grant and dig in:
https://boardgamearena.com/gamepanel?game=firstgiants
We would like to thank Matthew Dunstan and Brett J. Gilbert, the game designers, and Space Cowboys, the publisher, for the opportunity to experience this prehistoric journey online. We would also like to thank darhf and BoucleMed for bringing the giants to life on BGA.
This was your Friday release.
A perfect day to be collecting Giants! Take care and play fair…
Prvi velikani: Fosili so res bučni!
Dolgo pred mesti, gradovi in zapletenimi davčnimi sistemi so v neukročenih deželah živela orjaška bitja. V igri First Giants ste paleontolog, ki zbira najlepše fosile za razstavo v svojem muzeju. Izberite, katere primerke boste preučevali. Vsak fosil prinaša svojo edinstveno sposobnost. Počasi se vaša zbirka začne oblikovati in verjetno se boste na poti nekoliko navezali na svoja najljubša odkritja. Toda sčasoma muzej želi rezultate.
Če želite doseči točke, boste morali svoje fosile razstaviti. Sliši se odlično ... dokler ne ugotovite, da ko so enkrat razstavljeni, so njihove posebne sposobnosti za vedno izgubljene. Vsaka odločitev postane zapletena. Ali boste ta močni fosil ponosno zdaj razstavili ali pa ga boste še nekaj potez obdržali v laboratoriju, da iz njega iztisnete še zadnjo korist? Če pa boste predolgo izkušali srečo, vas lahko drug igralec prehiti pri pomembnih priložnostih za točkovanje.
Na potezi postavite marker na mesto izkopavanja in uporabite učinek karte. Marker lahko tudi ponovno vzamete, da dobite jantar ali razstavite fosil, tako da porabite jantar in dosežete točke, ko razširite svoj komplet fosilov. Igra se konča, ko igralec vzame zadnji žeton kompleta iz zaloge ali ko je kup prazen, potem ko igralec ponovno napolni mesto izkopavanja.
Ste pripravljeni ** ustvariti najprestižnejšo razstavo ** z dinozavri, letečimi plazilci in velikanskimi sesalci? Zato vzemite čopič, sprejmite svojega notranjega dr. Alana Granta in se lotite:
https://boardgamearena.com/gamepanel?game=firstgiants
Zahvaljujemo se oblikovalcema iger Matthewu Dunstanu in Brettu J. Gilbertu ter založniku Space Cowboys za priložnost, da to prazgodovinsko potovanje doživimo na spletu. Zahvaljujemo se tudi darhf in BoucleMed, da sta velikana oživila na BGA.
To je bila vaša petkova izdaja. Popoln dan za zbiranje velikanov! Pazite nase in igrajte pošteno ...
You are a brave Emberling and your mission is to rebuild your home in the heart of an ancient forest. Tiny houses rise among the trees, shops appear along winding paths, and every carefully placed tile helps transform the wilderness into a bustling little haven.
Emberleaf manages to balance relaxation and strategy. One moment you’re admiring your cozy woodland bakery, and the next you’re calculating the ideal combo chain like you’re solving a forest-themed chess problem.
The gameplay revolves around tile placement, resource management, and careful planning. Each turn, you and the other players expand the shared forest by placing terrain tiles and constructing buildings that score points in different ways. Some structures reward careful positioning, and others thrive on connections or surrounding terrain. Every decision matters, especially when others are competing for the same perfect spots.
To succeed, you’ll have to brave the wilds, hunt for resources and build a future for your kind. You’ll pick up heroes, some powerful allies, bringing unique skills to back you up. But don't get too comfortable: room is tight in the woods, and you aren’t the only Emberling to have plans for the forest.
Build wisely. Expand carefully. And remember: every great forest kingdom starts with one tiny treehouse. It is easy to jump into your first game while still giving experienced players plenty of room to optimize their leafy empire.
https://boardgamearena.com/gamepanel?game=emberleaf
We would like to thank James Tomblin and Frank West, the game designers, as well as The City of Games’ crew for letting us add their game to our platform. And let’s not forget Sir Heo, the developer who brought this cozy woodland adventure to BGA.
This was your Wednesday release.
Every decision you make shapes the destiny of your people, so take care and play fair...
Emberleaf: Grootova pričakovanja
Si pogumen Emberling in tvoja naloga je, da obnoviš svoj dom v osrčju starodavnega gozda. Med drevesi se dvigajo drobne hišice, ob vijugastih poteh se pojavljajo trgovine, vsaka skrbno postavljena ploščica pa pomaga spremeniti divjino v živahno majhno zatočišče.
Emberleaf uspe uravnotežiti sprostitev in strategijo. V enem trenutku občudujete svojo prijetno gozdno pekarno, v naslednjem pa že izračunavate idealno verigo kombinacij, kot bi rešovali šahovski problem z gozdno tematiko.
Igranje se vrti okoli postavljanja ploščic, upravljanja virov in skrbnega načrtovanja. Vsako potezo vi in drugi igralci širite skupni gozd s postavljanjem ploščic terena in gradnjo stavb, ki na različne načine prinašajo točke. Nekatere strukture nagrajujejo skrbno pozicioniranje, druge pa uspevajo zaradi povezav ali okoliškega terena. Vsaka odločitev je pomembna, še posebej, ko se drugi potegujejo za ista popolna mesta.
Da bi uspeli, se boste morali pogumno prebijati skozi divjino, loviti vire in graditi prihodnost za svojo vrsto. Spoznali boste junake, nekaj močnih zaveznikov, ki vam bodo prinesli edinstvene veščine. Vendar se ne počutite preveč udobno: v gozdu je prostora malo in niste edini Emberling, ki ima načrte za gozd.
Gradite modro. Previdno širite. In ne pozabite: vsako veliko gozdno kraljestvo se začne z eno majhno hišico na drevesu. Z lahkoto se lahko lotite svoje prve igre, hkrati pa izkušenim igralcem še vedno pustite veliko prostora za optimizacijo svojega listnatega imperija.
https://boardgamearena.com/gamepanel?game=emberleaf
Radi bi se zahvalili oblikovalcema iger Jamesu Tomblinu in Franku Westu, pa tudi ekipi The City of Games, da so nam dovolili dodati njuno igro na našo platformo. In ne pozabimo na Sir Heo, razvijalca, ki je to prijetno gozdno pustolovščino prinesel na BGA.
To je bila vaša sredašnja izdaja. Vsaka tvoja odločitev oblikuje usodo tvojega ljudstva, zato pazi nase in igraj pošteno ...
