Sicily, the 80s. The sun is high in the sky and you soak in the Mediterranean life. You sit a café terrace, savoring an espresso, watching the world go by. Life seems calm, almost idyllic. But appearances can be deceiving. Beneath this sunlit façade, the Cosa Nostra, in what is known as “The Great Mafia War,” is tearing through Sicily, leaving no family, town, or street untouched.
In La Famiglia: The Great Mafia War, you face off one another to take control of Sicily. Six distinct families are at your disposal, each offering different advantages, from ruthless enforcers to clever schemers.
The game rounds are divided into two phases. In the planning phase, you develop your abilities and bring fighters as well as secret orders to the board. In the combat phase, these orders are revealed and executed. Whoever best combines and coordinates its abilities will dominate as many regions as possible and, ultimately, Sicily.
Winner of the 2024 As d’Or Expert Game, La Famiglia is an intense area-control experience that offers a simple but innovative combat system where strategic planning is key to domination. Whether you’re a seasoned strategist or a newcomer (we have a tutorial for you), get a taste of mafia life where every move matters, and betrayal is always just around the corner.
https://boardgamearena.com/gamepanel?game=lafamiglia
Our gratitude goes to Maximilian Maria Thiel, the game designer, and the Boardgame Atelier family.** And we’d like to extend our thanks to LeSteffen and Tishanu for the BGA port.
This was your Wednesday "heavy" release!
No rings were kissed during the making of this article. Take care and play fair… or else.
La Famiglia: Velika mafijska vojna
Sicilija, 80. leta. Sonce je visoko na nebu in uživate v mediteranskem življenju. Sedite na terasi kavarne, uživate v espressu in opazujete svet, ki teče mimo. Življenje se zdi mirno, skoraj idilično. A videz vara. Pod to sončno fasado Cosa Nostra v tako imenovani "veliki mafijski vojni" divja skozi Sicilijo in ne pusti nobene družine, mesta ali ulice nedotaknjene.
V La Famiglia: Velika mafijska vojna se spopadate drug z drugim, da bi prevzeli nadzor nad Sicilijo. Na voljo vam je šest različnih družin, od katerih vsaka ponuja različne prednosti, od neusmiljenih izvršiteljev do prebrisanih spletkarjev.
Igralni krogi so razdeljeni v dve fazi. V fazi načrtovanja razvijate svoje sposobnosti in na igralno ploščo pripeljete borce ter tajne ukaze. V fazi boja se ti ukazi razkrijejo in izvršijo. Kdor najbolje združi in uskladi svoje sposobnosti, bo prevladoval nad čim več regijami in na koncu nad Sicilijo.
** Zmagovalec nagrade As d'Or Expert Game za leto 2024 ** , La Famiglia, je intenzivna izkušnja nadzora območja, ki ponuja preprost, a inovativen bojni sistem, kjer je strateško načrtovanje ključ do prevlade. Ne glede na to, ali ste izkušen strateg ali novinec ( imamo vadnico za vas) , okusite mafijski svet, kjer je vsaka poteza pomembna in je izdaja vedno tik za vogalom.
https://boardgamearena.com/gamepanel?game=lafamiglia
Our gratitude goes to Maximilian Maria Thiel, the game designer, and the Boardgame Atelier family.** And we’d like to extend our thanks to LeSteffen and Tishanu for the BGA port.
To je bila vaša sredašnja "težka" izdaja!
Med pisanjem tega članka ni bilo poljubljenih prstanov. Pazite nase in igrajte pošteno ... sicer.
Congratulations to all participants and winners from Season 24!
What exactly is "the Arena?"
The Arena is the competitive mode on BGA. If you master a game and want to play it competitively, this is THE mode to use, so you can challenge the best players and get the most experience points.
The Arena is organized in seasons of 3 months each. Achievements are awarded to the best players at the end of each season.
To play in the Arena: select "Play" and then choose "Arena" instead of "Simple game."
Arena format and Gurus
In the previous seasons the gurus chose the game formats for the Arena: player number, options used, ...
We are very happy to see that this way of doing things contributed to making the Arena more popular: thank you to all gurus for their smart suggestions and their votes!
Rules updates
No Arena rules are changing this season. It does not mean we are 100% satisfied with how the Arena is running, but you seem to appreciate the current rules, so we want to keep them as they are for now. Find out more here.
Season 25 is NOW Launched.
The new Arena is now open for its new season.
Some Explanation About: Relegations
At the end of each season, after winners have been awarded, you are relegated.
League relegation is determined by the number of Arena leagues available for each game:
- For games with 6 leagues: Elite players are demoted to Gold, Diamond players to Silver, and everyone else to Bronze.
- For games with 5 or 4 leagues: Elite players are demoted to Silver, and everyone else to Bronze.
- For games with 3 or 2 leagues: Everyone is demoted to Bronze.
Note that some games might not follow these relegation rules, as we might have decided to adjust the number of leagues in between seasons.
It's up to you to find the way to the elite!
May the odds be ever in your favor!
You can find all changes to the Arena Game Formats here!
Sezona Arene 25: Prihaja spomladansko čiščenje, dobrodošli v novi sezoni!
Čestitke vsem udeležencem in zmagovalcem 24. sezone!
Kaj točno je "Arena?"
Arena je tekmovalni način na BGA. Če obvladate igro in jo želite igrati tekmovalno, je to PRAVI način, ki ga morate uporabiti, saj lahko izzovete najboljše igralce in pridobite največ točk izkušenj.
Arena je organizirana v sezonah, ki trajajo po 3 mesece. Dosežki se podelijo najboljšim igralcem na koncu vsake sezone.
Za igranje v Areni: izberite »Igraj« in nato namesto »Preprosta igra« izberite »Arena«.
Format arene in guruji
V prejšnjih sezonah so guruji izbrali formate igre za Areno: število igralcev, uporabljene možnosti, ...
Zelo smo veseli, da je takšen način dela prispeval k večji priljubljenosti Arene: hvala vsem gurujem za njihove pametne predloge in glasove!
Posodobitve pravil
V tej sezoni se pravila Arene ne spreminjajo. To ne pomeni, da smo 100 % zadovoljni z delovanjem Arene, vendar se zdi, da cenite trenutna pravila, zato jih želimo zaenkrat ohraniti takšna, kot so. Več informacij najdete tukaj.
Sezona 25 se je ZDAJ začela.
Nova Arena je zdaj odprta za novo sezono.
Nekaj pojasnil o: izpadih
Na koncu vsake sezone, po razglasitvi zmagovalcev, izpadeš.
Izpad v ligo je določen s številom lig Arena, ki so na voljo za vsako tekmo:
- Za igre s 6 ligami: Elitni igralci so degradirani v zlato, diamantni igralci v srebrno, vsi ostali pa v bronasto.
- Za igre s 5 ali 4 ligami: Elitni igralci so degradirani v srebrno ligo, vsi ostali pa v bronasto.
- Za igre s 3 ali 2 ligama: Vsi so degradirani v bronasto ligo.
Upoštevajte, da nekatere tekme morda ne bodo upoštevale teh pravil za izpadanje, saj smo se morda odločili prilagoditi število lig med sezonami.
Od tebe je odvisno, ali boš našel pot do elite!
Naj bodo možnosti vedno na tvoji strani!
Vse spremembe formatov iger v areni najdete tukaj!
Please Don’t Burn My Village is a competitive card game set in the Castle Panic universe, a world known for its frantic, cooperative defense against invading monsters. This time, however, the threat comes in a different form: a lone, cunning dragon is threatening to reduce every village in the kingdom to ashes! But he has a weakness: a taste for treasure and a willingness to negotiate.
You are a desperate villager trying to save your home and everyone is trying to outbid each other to win the dragon’s favor. What could have been a fully cooperative act to get rid of a dragon turned into a tense contest of greed.
Each round, you must decide what you are willing to give up to protect your village, balancing short-term survival against long-term strategy. Resources are limited and everyone is competing for the same outcome. Draw cards, manage your hand of treasures, and choose what to offer the dragon each round. The best bribe wins the dragon’s mercy, while everyone else risks losing their village.
Please Don’t Burn My Village mixes humor, tension, and social interaction. It’s not just about the cards you have, but how you use them. How far will you go to protect your village?
https://boardgamearena.com/gamepanel?game=pleasedontburnmyvillage
We’d like to thank Simon Weinberg, the game designer, as well as all the awesome villagers from Fireside Games for letting us borrow their dragon on BGA. We don’t say it enough but no game would exist here without the work of developers: thank you fenadoruk, the_FlyingSheep and Chezzik.
This was your Monday release!
Bribe boldly, bluff wisely, and when the dragon shows up, take care and play fair…
Prosim, ne požgite moje vasi: Ostanite mirni in nahranite zmaja!
Prosim, ne požgi moje vasi je tekmovalna kartaška igra, postavljena v vesolje Gradske panike, svet, znan po svoji mrzlični, kooperativni obrambi pred vdornimi pošastmi. Tokrat pa grožnja prihaja v drugačni obliki: osamljen, prebrisan zmaj grozi, da bo vsako vas v kraljestvu spremenil v pepel! Vendar ima slabost: okus za zaklad in pripravljenost na pogajanja.
Ste obupan vaščan, ki poskuša rešiti svoj dom in vsi se poskušajo prelisičiti, da bi si pridobili zmajevo naklonjenost. Kar bi lahko bilo popolno sodelovanje pri odpravljanju zmaja, se je sprevrglo v napeto tekmovanje pohlepa.
V vsakem krogu se morate odločiti, kaj ste pripravljeni žrtvovati za zaščito svoje vasi, pri čemer morate uravnotežiti kratkoročno preživetje z dolgoročno strategijo. Viri so omejeni in vsi tekmujejo za isti izid. Vsak krog Žrebajte karte, upravljajte s svojo roko zakladov in izberite, kaj boste ponudili zmaju. Najboljši podkupni prejemnik si pridobi zmajevo milost, medtem ko vsi ostali tvegajo izgubo svoje vasi.
** Prosim, ne požgi moje vasi ** mešanica humorja, napetosti in družabne interakcije. Ne gre le za karte, ki jih imate, ampak za to, kako jih uporabljate. Kako daleč ste pripravljeni iti, da bi zaščitili svojo vas?
https://boardgamearena.com/gamepanel?game=pleasedontburnmyvillage
Radi bi se zahvalili Simonu Weinbergu, oblikovalcu igre, pa tudi vsem čudovitim vaščanom iz Fireside Games, da so nam dovolili, da si na BGA sposodimo njihovega zmaja. Premalokrat povemo, ampak nobena igra ne bi obstajala brez dela razvijalcev: hvala fenadoruku, the_FlyingSheep in Chezziku.
To je bila vaša ponedeljkova izdaja!
Podkupuj pogumno, blefiraj modro, in ko se pojavi zmaj, pazi nase in igraj pošteno ...
You and your opponent face each other across the table. You each have a hand of cards representing your hero's powers, but absolutely no idea what the other person is about to play. The tension is so thick you could cut it with a knife. Both of you select a card, place it face down, and reveal them simultaneously. What happens next depends entirely on how well you read your opponent.
That's the Massive-Verse Fighting Card Game in a nutshell: a lightning-fast superhero duel powered by the acclaimed Pocket Paragons system, where every round is a tense psychological battle.
Each player picks one of eight Paragons from Image Comics' Massive-Verse and takes their six ability cards. Both players simultaneously choose and reveal an ability each round. If your card counters your opponent's, their card is nullified and you gain energy. Accumulate enough energy, and your Ultimate ability becomes available.
One last thing: if your opponent plays their Weapon while you Rest to recover your spent cards, you're instantly executed. Game over. Rest is necessary, but Rest is dangerous.
It’s a superhero duel where you and your opponent fight to the death, one great "read" at a time. Pick your Paragon and fight now! https://boardgamearena.com/gamepanel?game=massiveverse
A huge thank you to Brian McKay, the game designer, and everyone at Solis Game Studio for letting us add their game to BGA. And a very special shout-out to developers joezg and gorangatuzo for making it all come to life on the platform.
That’s it for this Wednesday!
Eight superheroes. One table. No turns. Just take care and play fair…
Igra z množičnimi verzi: Misli, nasprotnik, misli!
S svojim nasprotnikom sedita drug proti drugemu za mizo. Vsak ima roko kart, ki predstavljajo moči tvojega junaka, vendar nimata pojma, kaj bo drugi igral. Napetost je tako močna, da bi jo lahko prerezali z nožem. Oba izbereta karto, jo položita z licem navzdol in ju hkrati odkrijeta. Kaj se zgodi potem, je povsem odvisno od tega, kako dobro preberete nasprotnika.
To je na kratko igra z množičnimi verzi: bliskovito hiter superjunaški dvoboj, ki ga poganja priznani sistem Pocket Paragons, kjer je vsak krog napet psihološki boj.
Vsak igralec izbere enega od osmih Paragonov iz Massive-Verse založbe Image Comics in vzame njegovih šest kart sposobnosti. Oba igralca hkrati izbereta in razkrijeta eno sposobnost v vsakem krogu. Če vaša karta nasprotnika nasprotuje, se njegova karta razveljavi in vi pridobite energijo. Zberite dovolj energije in vaša ultimativna sposobnost postane na voljo.
Še zadnja stvar: če vaš nasprotnik odigra svoje orožje, medtem ko vi počivate, da bi si povrnili porabljene karte, ste takoj usmrčeni. Konec igre. Počitek je potreben, a počitek je nevaren.
To je superjunaški dvoboj, kjer se s svojim nasprotnikom borite do smrti, z eno odlično "prebrano" naenkrat. Izberi svojega Paragona in se bori zdaj!https://boardgamearena.com/gamepanel?game=massiveverse
Velika zahvala Brianu McKayu, oblikovalcu iger, in vsem v Solis Game Studio, da so nam dovolili dodati njuno igro v BGA. Posebna zahvala pa gre razvijalcema joezgu in gorangatuzu, ki sta vse skupaj omogočila, da je oživelo na platformi.
To je to za to sredo!
Osem superjunakov. Ena miza. Ni potez. Samo pazite nase in igrajte pošteno ...
You know that feeling at the card table when you're holding a terrible hand and there's nothing you can do about it? Charuma has a very different philosophy: you bid for the hand you deserve.
In most trick-taking games, fate deals your cards and you play with what you get. In Charuma, you spend your hard-earned victory points to claim the cards you want. Every round begins with a dilemma: bid too little and you'll be playing catch-up with a weak hand; bid too much and you'll win the round but arrive at the next one bruised and depleted.
At the start of each round, groups of cards are placed face-up. Players take turns bidding their current score, their actual points, to grab one of these groups. Once everyone has secured their cards, the trick-taking phase begins. But here's the twist: each player also receives two hidden cards face-down, tucked underneath their visible hand. You can see most of what your opponents hold but you can never see everything.
Charuma is a trick-taking game unlike any other: bid for your hand, bluff with hidden cards, and find out if your reads are good enough to win.
https://boardgamearena.com/gamepanel?game=charuma
A huge thank you to Takashi Saito, the game designer, and the Darucat’s crew, and the BGA developer who brought Charuma to life on the platform. We couldn't do any of this without you!
This was you Monday release!
Half your hand is on the table. Half is a secret. All of it is a gamble. So take care and play fair…
Charuma: Licitirajte proti sebi
Poznate tisti občutek za mizo, ko imate grozno roko in ne morete ničesar storiti glede tega? Charuma ima povsem drugačno filozofijo: licitirate za roko, ki si jo zaslužite.
V večini iger s triki vam usoda razdeli karte in igrate s tem, kar dobite. V Charumi porabite težko prislužene zmagovalne točke, da si prislužite karte, ki jih želite. Vsak krog se začne z dilemo: če ponudite premalo, boste lovili zaostanek s šibko roko; če ponudite preveč, boste krog dobili, a v naslednji krog prispeli utrujeni in izčrpani.
Na začetku vsakega kroga se skupine kart položijo z licem navzgor. Igralci se izmenjujejo pri licitiranju s svojim trenutnim rezultatom, dejanskimi točkami, da bi zgrabili eno od teh skupin. Ko si vsi zagotovijo svoje karte, se začne faza jemanja štihov. Vendar pa je tukaj preobrat: vsak igralec prejme tudi dve skriti karti z licem navzdol, skriti pod svojo vidno roko. Vidite lahko večino tega, kar imajo vaši nasprotniki, nikoli pa ne morete videti vsega.
Charuma je igra, ki zahteva sprejemanje trikov, za razliko od drugih: licitirajte za svojo roko, blefirajte s skritimi kartami in ugotovite, ali so vaši prebrani triki dovolj dobri za zmago.
https://boardgamearena.com/gamepanel?game=charuma
Velika zahvala Takashiju Saitu, oblikovalcu igre, ekipi Darucat in razvijalcu BGA, ki je Charumo oživil na platformi. Brez vas ne bi mogli ničesar od tega!
To je bila tvoja ponedeljkova izdaja!
Polovica tvojih rok je na mizi. Polovica je skrivnost. Vse je tveganje. Zato bodite previdni in igrajte pošteno ...
Dice have always been at the heart of games because they introduce an element of both chance and unpredictability, but all the experiences you’ve shared with us, as well as our own, have made us realize that we need to be able to adapt the randomness of games: don’t let the dice dictate the outcome any longer! No roll of the dice should ever produce the same result several times in a row, and you’ll have a better chance of getting the face you want with 7 Wonder Dice.
Through millions of games played, we have been able to refine a roll model that naturally adapts to each game according to its rules: it cannot be identical between a game of Backgammon, Catan, King of Tokyo or Krosmaster Arena. This analysis was made possible using the famous ‘bga_rand’ function, which is used for every dice and card roll. It is this function, both obscure and misunderstood, that lies at the heart of your gaming experience and is mentioned in our FAQ (1).
Optimize your chances of winning in all dice games and beat your own records at Yahtzee.
SETUP
From the next update of our site, you will therefore be able to join game tables with different dice roll options:
- Smooth: to ensure a perfectly balanced distribution of results: a D6 will therefore have exactly as many 1s as 6s in your game (provided there are at least 6 dice rolls; beyond that, the results obtained cannot appear in excess). This should allow you to anticipate your next moves as effectively as possible.
- Beneficial: to force an extraordinary stroke of luck and frustrate your opponents. We do, however, recommend this option for cooperative games.
- Chaotic: to favor dice rolls that will further destabilize your opponents’ plans and lead to unexpected situations.
- Physical: which requires you to shake your phone or mouse before each roll to maximize your luck
- Home Advantage: to favor only the table host (reserved for Premium accounts only)
ELO ADJUSTMENT
As these changes affect the outcome of ranked matches, we will be revising the ELO system so that it better reflects your skill level for each game. Aware that luck is a key factor in success or failure, we will introduce a luck score. This score will let you know how luck is playing a part in your victories. It will also allow you to check your opponents’ luck levels and restrict access to your tables for players who are too lucky.
This luck score will be reset on the 1st of each month and will evolve separately from your ELO.
TOURNAMENTS
As the roll of the dice will be influenced by the options, the tournament organizer should take great care to avoid any chaos or abuse that might hinder the smooth running of the tournament.
Please note that “Advantage” mode will only be available for official tournaments and at the organizers’ discretion.
Finally, as “Beneficial” mode may result in longer games in certain extreme cases, we will adjust the effects based on your feedback.
ARENA MODE
To avoid disrupting the current Arena season, the dice roll options will evolve over the course of the 6-week Arena period without the need for the gurus to intervene:
- “Smooth” for the first 2 weeks
- “Beneficial” in the middle of the season
- “Chaotic” for the final two weeks
The “Physical” mode is not applicable in the Arena for obvious reasons of fairness.
Furthermore, an adjustment will be made based on your Arena tier and that of your opponent, so that the supposedly weaker player may occasionally benefit from certain advantageous effects. In short, players in the Bronze League will have an advantage over those in the Elite League.
JOIN OUR GAMEFOUND CAMPAIGN
In addition to the various game modes, as we are committed to being a true complement to physical games, we are in the process of signing an agreement with a games accessory manufacturer to integrate these mechanics into real dice.
They will incorporate a unique, patented component: the miniaturized BGA Random Chip, which will adapt the dice rolls to suit your game type. You will then be able to change the roll settings from your phone before the games begin. An anti-cheating mechanism will be built in to ensure that every player around the table is alerted via a vibration in the dice if the configuration changes during the game.
You’ll even be able to pair your dice with your BGA account to enjoy a live feed of your rolls from your living room table directly into your BGA games (be careful not to leave multiple tabs open with different tables, as results cannot be guaranteed).
A Gamefound campaign will be launched in April to allow you to get exclusive designs.
Here is a sneak preview of the first design proposed for this campaign.
Moving forward, we are currently considering adapting the BGA Random Chip directly into the playing cards to achieve a more harmonious shuffle of your cards, which could even be integrated into booster packs.
(1) We are aware that some players may have been alarmed by the non-random nature of this function’s results during our testing phases. We had to replace it several times with a more random function when some players conducted in-depth analyses without our knowledge.
BGA Rick Roll - Prvi april
Kocke so bile vedno v središču iger, ker vnašajo element naključja in nepredvidljivosti, toda vse izkušnje, ki ste jih delili z nami, pa tudi naše lastne, so nas spodbudile k spoznanju, da moramo biti sposobni prilagoditi naključnost iger: ne dovolite, da kocke več narekujejo izid! Noben met kocke ne sme nikoli dati enakega rezultata večkrat zapored, s 7 Wonder Dice pa boste imeli večjo možnost, da dobite želeni obraz.
Z milijoni odigranih iger smo uspeli izpopolniti model metanja, ki se naravno prilagaja vsaki igri glede na njena pravila: ne more biti enak igri Backgammon, Catan, King of Tokyo ali Krosmaster Arena. Ta analiza je bila omogočena z uporabo znane funkcije 'bga_rand', ki se uporablja za vsak met kocke in karte. Prav ta funkcija, ki je hkrati nejasna in nerazumljena, je v središču vaše igralne izkušnje in je omenjena v naših pogostih vprašanjih (1).
Optimizirajte svoje možnosti za zmago v vseh igrah s kockami in premagajte lastne rekorde pri Yahtzeeju.
NASTAVITEV
Od naslednje posodobitve naše spletne strani se boste tako lahko pridružili igralnim mizam z različnimi možnostmi metanja kock:
- Gladko: za zagotovitev popolnoma uravnotežene porazdelitve rezultatov: kocka D6 bo torej imela v vaši igri natanko toliko enic kot šestic (pod pogojem, da je metov kocke vsaj 6; po tem času se dobljeni rezultati ne smejo pojaviti v presežku). To bi vam moralo omogočiti, da čim bolj učinkovito predvidite svoje naslednje poteze.
- Koristno: za izsiljevanje izjemne sreče in frustriranje nasprotnikov. Vendar pa to možnost priporočamo za kooperativne igre.
- Kaotično: dajanje prednosti metom kock, ki bodo še dodatno destabilizirali načrte nasprotnikov in privedli do nepričakovanih situacij.
- Fizično: ki zahteva, da pred vsakim metom stresete telefon ali miško, da povečate svojo srečo
- Prednost doma: dajanje prednosti samo gostitelju mize (rezervirano samo za Premium račune)
PRILAGODITEV ELO
Ker te spremembe vplivajo na izid tekem z uvrstitvami, bomo sistem ELO spremenili, da bo bolje odražal vašo raven spretnosti za vsako igro. Zavedajoč se, da je sreča ključni dejavnik uspeha ali neuspeha, bomo uvedli oceno sreče. Ta ocena vam bo pokazala, kako sreča vpliva na vaše zmage. Omogočila vam bo tudi preverjanje ravni sreče nasprotnikov in omejitev dostopa do vaših miz igralcem, ki imajo preveč sreče.
Ta ocena sreče se bo ponastavila 1. v mesecu in se bo razvijala ločeno od vašega ELO.
TURNIRJI
Ker bodo možnosti vplivale na met kocke, mora organizator turnirja zelo paziti, da se izogne kakršnemu koli kaosu ali zlorabi, ki bi lahko ovirale nemoten potek turnirja.
Upoštevajte, da bo način »Prednost« na voljo le za uradne turnirje in po presoji organizatorjev.
Končno, ker lahko način »Ugodno« v nekaterih ekstremnih primerih povzroči daljše igre, bomo učinke prilagodili glede na vaše povratne informacije.
NAČIN ARENE
Da bi se izognili motnjam v trenutni sezoni Arene, se bodo možnosti metanja kock razvijale skozi 6-tedensko obdobje Arene brez potrebe po posredovanju gurujev:
- "Gladko" prva 2 tedna
- »Ugodno« sredi sezone
- »Kaotično« v zadnjih dveh tednih
Način »Fizični« v Areni ni uporaben zaradi očitnih razlogov pravičnosti.
Poleg tega bo prilagoditev izvedena glede na vašo raven Arene in raven vašega nasprotnika, tako da bo domnevno šibkejši igralec občasno lahko imel koristi od določenih ugodnih učinkov. Skratka, igralci v Bronasti ligi bodo imeli prednost pred tistimi v Elitni ligi.
PRIDRUŽITE SE NAŠI KAMPANJI GAMEFOUND
Poleg različnih igralnih načinov smo zavezani k temu, da bi bili resnično dopolnilo fizičnim igram, zato smo v postopku podpisa pogodbe s proizvajalcem igralne opreme za integracijo teh mehanizmov v prave kocke.
Vključevali bodo edinstveno, patentirano komponento: miniaturiziran čip BGA Random Chip, ki bo prilagodil met kocke vaši vrsti igre. Nastavitve meta boste nato lahko spremenili s telefona, preden se igre začnejo. Vgrajen bo mehanizem proti goljufanju, ki bo zagotovil, da bo vsak igralec za mizo z vibracijo kocke opozorjen, če se konfiguracija med igro spremeni.
Svoje kocke boste lahko celo povezali s svojim BGA računom in si tako ogledali svoje mete v živo iz mize v dnevni sobi neposredno v svoje BGA igre (pazite, da ne pustite odprtih več zavihkov z različnimi mizami, saj rezultatov ni mogoče zagotoviti).
Aprila se bo začela kampanja Gamefound, ki vam bo omogočila pridobitev ekskluzivnih dizajnov.
Tukaj je predogled prvega predloga za to kampanjo.
V prihodnje trenutno razmišljamo o tem, da bi BGA Random Chip vgradili neposredno v igralne karte, da bi dosegli bolj harmonično mešanje kart, kar bi lahko celo vključili v booster pakete.
(1) Zavedamo se, da so bili nekateri igralci med našim testiranjem morda zaskrbljeni zaradi nenaključne narave rezultatov te funkcije. Večkrat smo jo morali zamenjati z bolj naključno funkcijo, ko so nekateri igralci brez naše vednosti izvedli poglobljene analize.
Another critically acclaimed modern masterpiece makes its way to Board Game Arena.
Scythe is one of those rare strategy games that looks like a war game but plays like something far more thoughtful. It offers a “heavy strategy” experience that remains accessible to all, blending engine-building, resource management, and light conflict into a smooth experience.
Set in an alternate 1920s Europe, the game takes place after a massive conflict. In the region of Europa, fallen empires are rebuilding while rival factions compete for land, resources, and power around a mysterious, abandoned city simply called “The Factory.” Massive diesel-powered mechs, once tools of war, still roam the countryside, giving the world its distinctive mix of rural calm and looming industrial strength.
What makes Scythe special is its balance. Combat exists, but it’s never the focus. In fact, fighting can hurt you if it lowers your popularity. Instead, the game rewards efficiency and smart planning as you build your economy and expand your influence.
Whether you are a seasoned veteran of the Europa region or a newcomer looking to pilot your first mech, start building your empire. The Factory is waiting!
https://boardgamearena.com/gamepanel?game=scythe
This release wouldn't be possible without the support of Jamey Stegmaier, the game designer, and Stonemaier Games. We are also deeply grateful to Tisaac and vincentt for their expertise in developing the Scythe experience for the BGA community.
This was your Wednesday… oops, Tuesday release.
It may look like a joke, but it isn’t so take care and play fair…
Scythe: Skuj svojo zapuščino
Še ena kritiško priznana moderna mojstrovina se prebija v Board Game Arena.
Scythe je ena tistih redkih strateških iger, ki je videti kot vojna igra, a se igra kot nekaj veliko bolj premišljenega. Ponuja izkušnjo »težke strategije«, ki ostaja dostopna vsem, saj združuje gradnjo motorjev, upravljanje virov in lahke konflikte v gladko izkušnjo.
Igra se odvija v alternativni Evropi dvajsetih let 20. stoletja po obsežnem konfliktu. V regiji Evropa se obnavljajo propadli imperiji, medtem ko se rivalske frakcije borijo za zemljo, vire in moč okoli skrivnostnega, zapuščenega mesta, imenovanega preprosto »Tovarna«. Ogromni dizelski mehovi, nekoč vojno orodje, še vedno tavajo po podeželju in dajejo svetu značilno mešanico podeželskega miru in grozeče industrijske moči.
Kar naredi Scythe posebno, je njeno ravnovesje. Boj obstaja, vendar ni nikoli v središču pozornosti. Pravzaprav vam lahko boj škoduje, če znižuje vašo priljubljenost. Namesto tega igra nagrajuje učinkovitost in pametno načrtovanje, ko gradite svoje gospodarstvo in širite svoj vpliv.
Ne glede na to, ali ste izkušen veteran regije Evropa ali novinec, ki želi pilotirati svojega prvega robota, začnite graditi svoj imperij. Tovarna čaka!
https://boardgamearena.com/gamepanel?game=scythe
Ta izdaja ne bi bila mogoča brez podpore oblikovalca iger Jameyja Stegmaierja in Stonemaierja Games. Prav tako smo globoko hvaležni Tisaac in vincentt za njuno strokovno znanje pri razvoju izkušnje Scythe za skupnost BGA.
To je bila tvoja sreda ... ups, torkova izdaja.
Morda izgleda kot šala, ampak ni, zato bodite previdni in igrajte pošteno ...
Welcome to the dwarven kingdom of Nidavellir. You are a merchant taking part in a legendary tavern tradition: a game of bartering called Trök. Instead of fighting or conquering, your goal is to become the wealthiest trader by collecting sets of equipment and upgrading your trading capabilities.
Each round, you secretly choose cards, then reveal them simultaneously. Whoever plays the highest value gains control of the trade and decides how cards are exchanged. This creates a constant tug-of-war between risk and reward, where bluffing and timing are just as important as strategy.
At its heart, Trök is an engine-building gem. Every card you collect isn’t just a trophy: it’s a tool that shapes your future moves. Whether you’re cornering the market on specific sets or adapting your hand to counter your rivals, there’s a satisfying moment where everything falls into place as your long-term strategy finally pays off. It makes every victory feel hard-earned and rewarding.
It is an easy-to-learn game that offers deep, meaningful choices through card combinations and set collection. With multiple paths to victory, no player is ever completely out of the game.
https://boardgamearena.com/gamepanel?game=trok
We would like to extend a huge thank you to Bruno Cathala and Serge Laget, the game designers, as well as the nice folks at GRRRE Games for allowing us to host their game on the platform. And our gratitude goes to Moof for the excellent BGA port.
This was your Monday release.
And remember: when a dwarf gets drunk, he doesn't fall down; he’s just getting a closer look at the gold in the floorboards! On those wise words, take care and play fair…
Trök: Heigh-Ho, Heigh-Ho, gremo v trgovino!
Dobrodošli v pritlikavem kraljestvu Nidavellir. Ste trgovec, ki sodeluje v legendarni gostilniški tradiciji: igri menjave, imenovani Trök. Namesto bojevanja ali osvajanja je vaš cilj postati najbogatejši trgovec z zbiranjem opreme in nadgradnjo svojih trgovskih sposobnosti.
V vsakem krogu na skrivaj izberete karte in jih nato hkrati razkrijete. Kdor odigra najvišjo vrednost, prevzame nadzor nad menjavo in odloča o tem, kako se karte izmenjujejo. To ustvarja nenehno vlečenje vrvi med tveganjem in nagrado, kjer sta blefiranje in pravi čas prav tako pomembna kot strategija.
V svojem bistvu je Trök pravi dragulj za gradnjo motorjev. Vsaka karta, ki jo zberete, ni le trofeja: je orodje, ki oblikuje vaše prihodnje poteze. Ne glede na to, ali osvajate trg z določenimi seti ali prilagajate svojo kombinacijo kart, da bi se spopadli s tekmeci, pride do zadovoljivega trenutka, ko se vse postavi na svoje mesto, ko se vaša dolgoročna strategija končno obrestuje. Zaradi tega se zdi vsaka zmaga težko zaslužena in nagrajujoča.
Je igra, ki se je enostavno naučiti in ponuja poglobljene in smiselne izbire s kombinacijami kart in zbiranjem kompletov. Z več potmi do zmage noben igralec nikoli ni popolnoma izven igre.
https://boardgamearena.com/gamepanel?game=trok
Radi bi se zahvalili oblikovalcema iger Brunu Cathali in Sergeu Lagetu, pa tudi prijaznim ljudem pri GRRRE Games, ki so nam dovolili gostiti njuno igro na platformi. Zahvaljujemo se tudi Moofu za odličen BGA port.
To je bila vaša ponedeljkova izdaja.
In ne pozabite: ko se škrat napije, ne pade; samo od blizu si ogleduje zlato na tleh! Pri teh modrih besedah, bodite previdni in igrajte pošteno ...
Bonjour, les amis! Can you smell the fresh lavender and the warm croissants? Ooh la la, c’est magnifique! Today, we leave our worries behind and jump on our bicycles to ride through the beautiful regions of France, from the mountains to the sea, collecting postcards to send to our friends. But it is a race! So, put on your most stylish beret and start pedaling!
In Postcards, you’re a traveler cycling through all 13 regions of France. You’ll manage your travel cards, set up camps, and try to grab the most iconic postcards before your opponents do. You’ll need to plan your route carefully and manage your stamps to ensure your memories make it home! Each postcard you send brings you one step closer to victory, so grab get pedaling, and let the adventures begin!
It’s elegant, breezy, and the artwork is stunning! If you're new to the road, the tutorial will have you ready to cycle through France in no time! It’s not just about how fast you cycle; it’s about how many beautiful memories you collect along the way!
https://boardgamearena.com/gamepanel?game=postcards
We raise a glass, of champagne, to Eric Dubus and Simon Kayne, the game designers, and the team at Synapses Games for letting us host their game. And a massive merci to Doctor Neo Cortex (Ábel Tibor Tóth) for the fantastic port to BGA!
This was your Wednesday release.
Wear your helmet when you cycle around, take care and play fair...
Razglednice: Vaša vstopnica za dirko po Franciji
Bonjour, prijatelji! Ali lahko zavohate svežo sivko in tople rogljičke? Ooh la la, c'est magnifique! Danes bomo pustili skrbi za seboj in skočili na kolesa, da bi se peljali skozi čudovite francoske regije, od gora do morja, in zbirali razglednice, ki jih bomo poslali prijateljem. Ampak to je dirka! Zato si nadenite svojo najbolj elegantno baretko in začnite voziti pedala!
V igri Postcards si popotnik, ki kolesari skozi vseh 13 francoskih regij. Upravljal boš s svojimi potovalnimi karticami, postavljal tabore in poskušal ujeti najbolj ikonične razglednice, preden to storijo tvoji nasprotniki. Skrbno boš moral načrtovati svojo pot in upravljati s svojimi znamkami, da boš zagotovil, da bodo tvoji spomini prispeli domov! Vsaka razglednica, ki jo pošlješ, te približa zmagi, zato se loti kolesarjenja in naj se dogodivščine začnejo!
Elegantno je, lahkotno in umetniško delo je osupljivo! Če ste novi na poti, vas bo vadnica pripravila na kolesarjenje po Franciji v hipu! Ne gre samo za to, kako hitro kolesarite; gre za to, koliko lepih spominov zberete na poti!
https://boardgamearena.com/gamepanel?game=postcards
Kozarec šampanjca dvigujemo za Erica Dubusa in Simona Kaynea, oblikovalca iger, in ekipo Synapses Games, ker so nam dovolili gostiti njihovo igro. In velika hvala Doctorju Neu Cortexu (Ábel Tibor Tóth) za fantastičen prenos v BGA!
To je bila vaša sredašnja izdaja. Ko kolesarite, nosite čelado, bodite previdni in se držite poštene igre ...
(Irish accent: ON) "Have ye ever dreamed of a land where the grass is as green as can be? where the sheep are as fluffy as the clouds over Cork City? Then Tipperary is the place for ya. You’re building your own little patches of the Emerald Isle, and let me tell ya, there’s more to it than just luck! Grab a stool, and let’s see who can build the finest county in all of the land."(Irish accent: OFF)
Okay, okay, I’ll stop with my “bad” accent… But if you’re looking for a game that’s as cozy as a wool sweater and as satisfying as a well-poured pint, you need to check out Tipperary.
This isn't your typical "sit and wait for your turn" board game. It’s a fast-paced, "Tetris-style" puzzle where everyone plays at the same time. The heart of the game is a Magical Stone Circle, a spinner that decides which landscape tiles you get to pick from each round. One minute you’re placing a distillery to start your whiskey production, and the next, you’re trying to herd as many sheep as possible.
It’s light, it’s beautiful, and it is the perfect "just one more game" choice. So, who's ready to spin the wheel and build their masterpiece? Just remember: it’s a long way to Tipperary, but it’s a very short way to the tutorial and a great game night!
https://boardgamearena.com/gamepanel?game=tipperary
A grand shout-out to Günter Burkhardt and the fine folks at Lookout Games for letting us use their cracking game on our platform. And a massive thank you to firgon for the brilliant work porting it over to BGA.
This was your Monday release.
No leprechaun was hurt during the writing of this article, but take care and play fair...
Tipperary: Zgradite svoj irski raj
(Irski naglas: VKLOPLJENO) »Ste že kdaj sanjali o deželi, kjer je trava tako zelena, kot je le mogoče? Kjer so ovce puhaste kot oblaki nad mestom Cork? Potem je Tipperary pravi kraj za vas. Gradite si svoje majhne koščke Smaragdnega otoka in naj vam povem, da je za tem več kot le sreča! Vzemite stolček in poglejmo, kdo lahko zgradi najlepšo okrožje v vsej deželi.«(Irski naglas: IZKLOPLJENO)
Prav, prav, nehal bom s svojim "slabim" naglasom ... Ampak če iščete igro, ki je tako prijetna kot volnen pulover in tako zadovoljujoča kot dobro natočeno pivo, morate preveriti Tipperary.
To ni tipična družabna igra tipa »sedi in čakaj na vrsto«. Gre za hitro uganko v slogu »Tetrisa«, kjer vsi igrajo hkrati. Srce igre je Čarobni kamniti krog, vrteča se figurica, ki določa, katere pokrajinske ploščice lahko izberete v vsakem krogu. En trenutek postavljate destilarno, da začnete s proizvodnjo viskija, naslednji trenutek pa poskušate napasti čim več ovac.
Je lahka, lepa in popolna izbira za "samo še eno igro". Torej, kdo je pripravljen zavrteti kolo in sestaviti svojo mojstrovino? Ne pozabite: do Tipperaryja je dolga pot, a zelo kratka pot do vadnice in odličnega igralnega večera!
https://boardgamearena.com/gamepanel?game=tipperary
Velika zahvala Günterju Burkhardtu in odličnim ljudem pri Lookout Games, da so nam dovolili uporabljati njihovo odlično igro na naši platformi. In velika zahvala firgonu za odlično delo pri prenosu na BGA.
To je bila vaša ponedeljkova izdaja.
Med pisanjem tega članka ni bil poškodovan noben škrat, vendar bodite previdni in igrajte pošteno ...
