The Mandala: the symbol of an ancient and sacred ritual. Colored sand is laid to create a symbolic map of the world before the pattern is ceremonially destroyed and the sand cast into the river.
In the two-player game Mandala, you are trying to score more than your opponent by collecting valuable cards- but you will not know which cards are valuable until well into the game! Over the course of the game, players play their colored cards into the two mandalas, building the central shared mountains and laying cards into their own fields. As soon as a mandala has all six colors, the players take turns choosing the colors in the mountain and adding those cards to their "river" and "cup." At the end of the game, the cards in your cup are worth points based on the position of their colors in that player's river. The player whose cup is worth more points wins.
The linen playmat shows two circular mandalas, with each being divided by a horizontal space (the mountain) to create one "field" for each player. The playmat has seven spaces in front of each player to hold their river of single face-up cards and their cup: the stack of face-down cards which they score at the end of the game.
To begin, each player receives a hand of six cards. Each player receives two random cards face down in their cup, then two random cards are dealt face up into the central mountain strip of each mandala.
On your turn, you may play either a single card into one of mountains, or one or more matching cards into one of your fields. All cards played into a mandala must follow the "Rule of Color": Once a color has been played into one of the three areas of a mandala, then later cards of the same color can be played only into that same area. Thus, once your opponent has played red cards into their field, you can no longer play red cards in your field, and neither you nor your opponent can play red cards into the central mountain. If you played a card into a mountain, draw three new cards from the deck at the end of your turn; if you played cards into one of your fields, do not draw new cards.
A mandala is completed once it contains all six colors of cards. When this happens, the players "destroy" the mandala, taking turns to choose a color present in the mountain and claim all cards of that color. Whoever played more cards in their field chooses first; if tied, the player who did not complete the mandala chooses first. The first time you claim cards of a specific color, lay one of these cards in the lowest-valued empty space in your river, then place the rest into your cup. The spaces in your river are valued 1-6 in order, so cards of the first color you claim will be worth 1 point each, cards of the second color you claim worth 2 points each, and so on.
Once a mandala has been destroyed and all the colors in the mountain claimed, cards played in the fields are discarded, two new cards are dealt face up into the mountain, and the game continues.
The end of the game is triggered either when the deck is exhausted or when one player adds a sixth color to their river. Both players then tally the value of all the cards in their cup, based on the position of the colors in their river, and whoever has the higher score wins!
You can learn to play it through our tutorial, or simply by reaching the dedicated game page and start a game:
https://boardgamearena.com/gamepanel?game=mandala
Developed by Sir Heo, we would love to thank him for bringing this game to the platform, as well as the game designers Trevor Benjamin and Brett J. Gilbert. Of course, no games without a publisher, and this title is, again, available thanks to the Lookout Games team!
Send mandalas of appreciation!
That's it for this week. But be prepared, more amazing titles are coming your way!
And for those who are interested in our workforce, please welcome two new Admins to the BGA Staff to reinforce our team, strengthen, and improve (there's so much to do):
Thoun & Lymon Flowers!
They're now part of our team and we wish them a warm welcome. Send some love :)
That's it for today. As always...
Take care and play fair!
MANDALA: Več kot pobarvanka!
- Mandala: simbol starodavnega in svetega rituala. Barvni pesek se položi, da se ustvari simbolični zemljevid sveta, preden se vzorec obredno uniči in pesek vrže v reko.*
V igri za dva igralca Mandala poskušate doseči več točk od nasprotnika z zbiranjem dragocenih kart – vendar ne boste vedeli, katere karte so dragocene, dokler ne boste dobro zašli v igro! Med igro igralci igrajo svoje barvne karte v obe mandali, gradijo osrednje skupne gore in polagajo karte v svoja polja. Takoj, ko ima mandala vseh šest barv, igralci izmenično izbirajo barve v gori in te karte dodajajo svoji "reki" in "skodelici". Na koncu igre so karte v vaši skodelici vredne točk glede na položaj njihovih barv v reki tega igralca. Zmaga igralec, katerega skodelica je vredna več točk.
Lanena igralna podloga prikazuje dve krožni mandali, od katerih je vsaka razdeljena z vodoravnim prostorom (gora), da se ustvari eno "polje" za vsakega igralca. Igralna podloga ima pred vsakim igralcem sedem prostorov, kamor držijo svojo reko posameznih obrnjenih kart in svojo skodelico: kup obrnjenih kart, ki jih doseže na koncu igre.
Za začetek vsak igralec prejme kombinacijo šestih kart. Vsak igralec prejme dve naključni karti, obrnjeni navzdol, v svojo skodelico, nato pa sta dve naključni karti obrnjeni navzgor razdeljeni v osrednji gorski trak vsake mandale.
Ko ste na vrsti, lahko igrate eno samo karto na eno od gora ali eno ali več ujemajočih se kart na eno od vaših polj. Vse karte, ki se igrajo v mandalo, morajo upoštevati "Pravilo barve": Ko je barva enkrat odigrana na enem od treh območij mandale, se lahko poznejše karte iste barve igrajo samo na tem istem območju. Torej, ko je vaš nasprotnik odigral rdeče kartone v svojem polju, vi ne morete več igrati rdečih kartonov v svojem polju in ne vi ne vaš nasprotnik ne morete igrati rdečih kartonov v osrednji gori. Če ste igrali s karto v goro, potegnite tri nove karte iz kompleta na koncu vašega poteza; če ste igrali karte v eno od svojih polj, ne vlecite novih kart.
Mandala je dokončana, ko vsebuje vseh šest barv kart. Ko se to zgodi, igralci "uničijo" mandalo, izmenično izberejo barvo, ki je prisotna v gori, in zahtevajo vse karte te barve. Kdor je igral več kart na svojem polju, izbere prvi; če je izenačeno, prvi izbere igralec, ki ni dokončal mandale. Ko prvič zahtevate karte določene barve, položite eno od teh kart v prazen prostor z najnižjo vrednostjo v vašem reku, nato pa preostale položite v svojo skodelico. Presledki v vašem reku so ovrednoteni z 1-6 po vrstnem redu, tako da bodo karte prve barve, za katere trdite, vredne vsaka po 1 točko, karte druge barve, za katere trdite, da so vredne vsaka po 2 točki itd.
Ko je mandala uničena in so prevzete vse barve na gori, se karte, ki so bile odigrane na poljih, zavržejo, dve novi karti se razdelita obrnjeni v goro in igra se nadaljuje.
Konec igre se sproži, ko je komplet izčrpan ali ko en igralec svojemu reku doda šesto barvo. Oba igralca nato seštejeta vrednost vseh kart v svoji skodelici glede na položaj barv v njunem reku in tisti, ki ima višji rezultat, zmaga!
Lahko se jo naučite igrati prek naše vadnice ali preprosto tako, da obiščete namensko stran igre in začnete igro:
https://boardgamearena.com/gamepanel?game=mandala
Razvil ga je Sir Heo, radi bi se mu zahvalili, da je to igro predstavil na platformi, kot tudi oblikovalcema iger Trevor Benjamin in Brett J. Gilbert. Seveda nobene igre brez založnika, in ta naslov je spet na voljo po zaslugi Ekipe Lookout Games!
Pošljite mandale hvaležnosti!
To je to za ta teden. Vendar bodite pripravljeni, na vašo pot prihaja še več neverjetnih naslovov!
In za tiste, ki jih zanima naša delovna sila, prosimo pozdravite dva nova skrbnika v osebju BGA, da okrepita našo ekipo, jo okrepimo in izboljšamo (veliko je treba narediti):
Thoun & Lymon Flowers!
Zdaj so del naše ekipe in želimo jim toplo dobrodošlico. Pošlji nekaj ljubezni :)
To je to za danes. Kot vedno...
Pazi se in igraj pošteno!