#137731: "Symbols (triangle, star, etc.) from the same stacks should be identical, rather than by color"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
| # | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
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• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
• Kateri brskalnik uporabljaš?
Google Chrome v128
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• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Kateri brskalnik uporabljaš?
Google Chrome v128
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Kateri brskalnik uporabljaš?
Google Chrome v128
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• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Kateri brskalnik uporabljaš?
Google Chrome v128
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• Kateri del pravil ni bil upoštevan pri priredbi za BGA
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
• Kateri brskalnik uporabljaš?
Google Chrome v128
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• Katero potezo ste želeli narediti v igri?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
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• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v128
-
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
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• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Google Chrome v128
-
• Prosim opiši problem s prikazom. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Kateri brskalnik uporabljaš?
Google Chrome v128
-
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Kateri brskalnik uporabljaš?
Google Chrome v128
-
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
When playing the physical game, you create piles of the fireworks such that all of the triangle fireworks go in one pile, all X fireworks go in another pile, etc. Thus, if you're looking for a red rose firework, and see that another player has the X red rose on the board, you know to look in your other pile if you're trying to get that specific firework. Currently, there is only one image available for a given firework, and they are just coded by color (blue is always a circle, yellow is always a star, etc.). To match the gameplay of the physical game, it would be nice if the small symbols were not based on color, but on the pile which they came from.
• Kateri brskalnik uporabljaš?
Google Chrome v128
Zgodovina poročil
You do not create stacks based on the little icons, you create the stacks using the color on the back of the tokens. The little icon is just there to help with colorblindness and has no other usage.
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
