#53364: "MP calculation wrong for some units"
Na kaj se nanaša prijava?
Kaj se je zgodilo? Prosimo, izberi spodaj
Kaj se je zgodilo? Prosimo, izberi spodaj
Prosimo preverite ali že obstaja poročilo o isti zadevi
Če je tako, GLASUJTE za to poročilo. Poročila z največ glasovi se obravnavajo PREDNOSTNO!
# | Status | Votes | Game | Type | Title | Last update |
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Natančen opis
• Kopirajte / prilepite sporočilo o napaki, ki ga vidite na zaslonu, če ga imate.
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Prosim, pojasnite, kaj ste hoteli storiti, kaj ste naredili in kaj se je zgodilo
Currently visible on move 16319. I will select the unit for movement. Seem to affect all Finnish units after a bit of experimentation.• Kateri brskalnik uporabljaš?
Mozilla v5
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
Currently visible on move 16319. I will select the unit for movement. Seem to affect all Finnish units after a bit of experimentation.• Kateri brskalnik uporabljaš?
Mozilla v5
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Kateri brskalnik uporabljaš?
Mozilla v5
• Kaj je bilo prikazano na zaslonu, ko ste bili blokirani (prazen zaslon? Del vmesnika za igro? Sporočilo o napaki?)
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Kateri brskalnik uporabljaš?
Mozilla v5
• Kateri del pravil ni bil upoštevan pri priredbi za BGA
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Je kršitev pravil vidna na seznamu potez? Če je, pri kateri številki poteze?
Currently visible on move 16319. I will select the unit for movement. Seem to affect all Finnish units after a bit of experimentation.• Kateri brskalnik uporabljaš?
Mozilla v5
• Katero potezo ste želeli narediti v igri?
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Kaj ste poskušali narediti, da bi izvedli to potezo v igri?
Currently visible on move 16319. I will select the unit for movement. Seem to affect all Finnish units after a bit of experimentation.• Kaj se je zgodilo, ko ste poskusili to storiti (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
• Kateri brskalnik uporabljaš?
Mozilla v5
• Na kateri točki v igri se je težava pojavila (katera navodila so bila prikazana)
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Kaj se je zgodilo, ko ste poskušali narediti to potezo v igri (sporočilo o napaki, sporočilo v vrstici stanja, ...)?
Currently visible on move 16319. I will select the unit for movement. Seem to affect all Finnish units after a bit of experimentation.• Kateri brskalnik uporabljaš?
Mozilla v5
• Prosim opiši problem s prikazom. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Kateri brskalnik uporabljaš?
Mozilla v5
• Kopirajte / prilepite besedilo, prikazano v angleščini, namesto v vašem jeziku. Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Je ta tekst dosegljiv v prevajalnem sistemu? Če ja, ali je bil preveden več kot 24 ur nazaj?
Currently visible on move 16319. I will select the unit for movement. Seem to affect all Finnish units after a bit of experimentation.• Kateri brskalnik uporabljaš?
Mozilla v5
• Natančno in jedrnato pojasnite svoj predlog, da bo čim lažje razumeti, kaj mislite.
When calculating movement MP moving down a strategic movement line should reduce the cost to 1MP (if not attacking or otherwise influanced by enemy ZoC and units). See the movement options for W.Fin unit in 0942 - the movement costs for nearby hexes are calculayed as if there were no road/rail lines, so it cannot move as far as I want it to. I see similar problems for some (but not all) other units.• Kateri brskalnik uporabljaš?
Mozilla v5
Zgodovina poročil
boardgamearena.com/9/unconditionalsurrender?table=212453955
i.imgur.com/252OgTE.jpg
Dodaj nekaj k temu poročilu
- Drug ID mize/ premikanje ID-ja
- Ali je F5 rešil težavo?
- Se je problem pojavil večkrat? Vsakič? Naključno?
- Če imate sliko zaslona te napake (dobra praksa), lahko uporabite Imgur.com za nalaganje in kopirate/prilepite povezavo do slike tukaj.